New Sorcerer Bloodline / Archtype


Homebrew and House Rules


So I am working on some homebrew archetypes for a couple of classes for my campaign and I am having trouble fleshing out one of the archetypes.

Background for the New Archtypes:
Concept: Human populace, Omni Magic, Spell Jamming. Military structured government similiar to one in Full Metal Alchemist. Practice isolationism, High magic steam punk feel. Borders Numeria and Ustalav Lake of Mists and Veils. 

Antochia  located just west of Numeria boosts a great militaristic society based on the use of Omni Magic which some say were culled from the remains of  the strange technology found in Numeria. The Antochian Empire grew from the development of this 'magic-tech' which they call Omnimagic

Antochian magical technology is second to none. Antochia believe in the Eternal Alchemy of omnimgic - the idea that all beings and magic in the world are a part or function of a greater purpose or "machine". Antochian life is built around the research of the Eternal Alchemy of omnimgic - antochians can join one of three massive colleges dedicated to this research.

It is a Sorcerer Class archetype so I am trying to create a bloodline for it as well. I call it

Omni Mage  (Sorcerer Archetype)
Touched by the essence of omnimagic these versatile spell casters have been drafted into the Antochian militia to serve the empire. Though often their spirits yearn for more they are both bound and cursed by the omnimagic energy that has merged with their souls. 

If anyone has any ideas or input that would be really awesome. I appreciate it. I am totally stuck on this one.


Can you explain what omnimagic is?

And is that an Asura reference?


I'm wondering the same, as I'm not overly familiar with any of your examples, save perhaps spell jamming. I'd like to help, but I don't know what parameters to work with.


The back story is that when the Silver Mount fell is scattered a special crystal all over the region which I called Kyaladrian crystals. Kinda like from Starcraft. A major crystal fell and grew in the area of I call Antochian Empire and these crystals are filled with energy or omnimagic that they use to craft weapons, armor and such. However the Omnimagic also affected the poeple and children began being born with spell crafting that was granted by the crystals. Omnimagic is a form of magical energy that powers equipment, weapons and armor. Some can also channel this energy to perform healing and spells. Hope that helps some. If there is still confusion let me know. I guess a lot of this is in my head and I am trying to get it out so that it makes sense.


Dibs on omnimagic bloodline, be back with one in 24 hours.


Also here is a link to what I have so far with omnimagic. Go to http://www.dragonarmyone.com/Home/ilysador-campaign-setting-1/omni-magic


Maybe access to other classes spell lists?


soooo I tried to put one together but it definitely needs work. Also I changed it to a full archetype to represent what was given on the website.
Omnimage (sorcerer archetype)

Bonus feats:Omnimages receive craft Omnimagic, and skill focus (knowledge: Ominmagic) as bonus feats at first level.

Diminished Spellcasting: Due to the difficult to control nature of omnimagic an omnimage sorcerer cast one fewer spell of each level than normal. If this reduces the number to 0, she may cast spells of that level only if her Charisma allows bonus spells of that level. In addition Omnimage Sorcerer's are exposed to rigid mental reconditioning during their training with the Antochian militia, which leaves them more susceptible to control. All Omnimages receive a -2 penalty to will saves. This modifies spell casting.

The omnimage does not gain a Sorcerer's bloodline, instead they gain the following.

Expanded access: Despite being arcane in origin Omnimagic can grant spellcasting outside an Arcane casters usual access. At 3rd level and odd level after that an Omnimage may add 1 spell from any class list equal to the highest level of spell she can cast as to her spells known. These spells count as Sorcerer spells and are considered arcane. If this spell appears on multiple class lists, she must take it at it's highest level.

Natural Omnimagic: whenever you would craft omni magic equipment, you may reduce the cost of crafting by 200 for every Omnimage level you possess, up to half the cost of the selected item.

Omnimagic Infusion: At 3rd level the Omimage gains the Magus' Arcane pool ability, and it functions in all ways the same save for the fact it uses Charisma instead of Intelligence to determine capacity.

Omnimagic Eruption: At 9th level By expending 1 point from her arcane pool an Omnimage may deal 1d8 +2/ energy damage for every 2 Ominmage levels she possesses. This ability is a 20 ft radius centered on her and deals a type of energy damage chosen by the Omnimage at the time of manifesting, although force may not be selected. The omnimage may choose to have this ability ignore specific beings in the area, though she must be aware of them to do so. Using this ability immediately ends any enhancement bonus granted by her arcane pool.

Arming the Forces: at 15th level whenever the Omnimage uses her Arcane pool to grant a weapon enhancement she no longer needs to be touching it. Instead she must only be capable of seeing the weapon to provide the bonus. In addition She may have a number of weapons enchanted by this effect equal to her charisma modifier.

Omnimagic Actualization: At 20th level the Omnimage reaches the height of her omnimagic potential. Whenever her Omnimagic Eruption affects an opponent with an Elemental Weakness, it automatically changes to the type presented as it's weakness. This doesn't change the type of damage affecting other creatures in the radius. This no longers ends the benefits granted by the Arcane Pool Class feature. In addition whenever an Omnimage casts a spell, she may expend a number of points from her Arcane Pool (equal to half the level of the spell) to prevent the spells slot from being used for the day. This ability cannot allow to casts spells that use a higher slot than what she currently has available.


Awesome Toaster! Thank you you so much. I am gonna put this on my site right away. This is perfect! Omni Mage.


Your welcome, it was fun. I might try another if the inspiration hits me.


+5 Toaster wrote:
Your welcome, it was fun. I might try another if the inspiration hits me.

Have at it. :) Here at the other archetypes I am still working on. omnimagic archetype classes.

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