shard gel weapon / others and alchemist's splash-int bonus


Rules Questions


So shard gel is an alchemical weapon that you can throw as a splash weapon that deals pierce damage then becomes caltrop like objects in the affected area.

So, with an alchemist's throw anything (+int to damage for splash weapons) does this apply to the caltrop half as well or just the initial hit? The caltrops are part of the splash weapon effect/attack I suppose. So, thoughts?

edit 1
and I guess by process,
Fuse grenades(and pellet grenades as they are a varient) say "You throw a fuse grenade as if it were a splash weapon" would it add it? or would you say it just says that so you can miss in funny ways (botch and rolls to your friends feat etc)

edit 2
Since it's used a splash grenade would it explode on impact when thrown? (as splash weapons burst when scoring a hit) or does it still have to tick down?


bumptiy

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