| Rynjin |
Not sure it has anything to do with HD.
A Mimic has a volume of 150 cubic feet. It can't take a form bigger than that.
You're looking at 4000 cubic feet.
"Legends and tales speak of mimics of much greater sizes, with the ability to assume the form of houses, ships, or entire dungeon complexes that they festoon with treasure (both real and false) to lure unsuspecting food within."
But I can't find any rules for them.
There's a CR 8 (Failed Apotheosis) Mimic with 1200, that's as big as I can find.
| ParagonDireRaccoon |
Depends on who you ask. That's my take.
The cottage that moves works perfectly for what I have in mind.
| ParagonDireRaccoon |
Keep in mind Big Mother is CR6.
What makes it CR11 is the 5 other mimics inside adn the expectation that people would encounter it while "inside" the cottage. In those circumstances it is a very very hard fight indeed.
That still works, I can reduce the CR by one if they provoke the mimics with a careless fireball rather than going inside the building. Sometimes players are a little reckless about collateral damage, so I'm thinking of mimics as an abandoned building in a part of town where PCs are likely to be ambushed by NPCs.