| Anthony Krast |
In making an Inquisitor, ive been googling a fair few things to answer questions I came up with during the process. During my searches, I noticed that in a fair few threads, people refered to "selecting your judgement" when they leveled. Those threads usually being fairly old, I didnt wanna thread necro, so came here to ask.
Is this a thing? Reading the Judgement ability, I see no references to selecting only a few Judgements which you can activate, im under the impression that the whole list is available for use from level 1.
Heymitch
|
In making an Inquisitor, ive been googling a fair few things to answer questions I came up with during the process. During my searches, I noticed that in a fair few threads, people refered to "selecting your judgement" when they leveled. Those threads usually being fairly old, I didnt wanna thread necro, so came here to ask.Is this a thing? Reading the Judgement ability, I see no references to selecting only a few Judgements which you can activate, im under the impression that the whole list is available for use from level 1.
You don't need to choose specific judgements to learn, but maybe the threads were referring to selecting which judgement to activate?
Deadmanwalking
|
I have no real idea what the posts you refer to are referencing, you get the whole list.
If I had to guess, I'd guess they're referencing the fact that some Racial Favored Class benefits let you add to your level for a particular Judgment only, or something else like that...but it'd just be a guess.
| mplindustries |
No, you get all the judgments and can switch them out at will.
That said, the reality is, you'll almost always be using Justice, and when you get a second one, you'll be tossing in Destruction. If your GM is generous, you'll be swapping to Fast Healing at the end of every fight to full heal. Be prepared to ignore the rest of the options for 90% of the game.
Deadmanwalking
|
That said, the reality is, you'll almost always be using Justice, and when you get a second one, you'll be tossing in Destruction. If your GM is generous, you'll be swapping to Fast Healing at the end of every fight to full heal. Be prepared to ignore the rest of the options for 90% of the game.
Depends on what's going on. Protection and Purity are also quite good in a fair number of circumstances (especially as a second Judgment), and Smiting will likely see some use to get through DR (depending on your Alignment, anyway). Resiliency and Resistance admittedly don't see a lot of use.
| Anthony Krast |
Thanks for the replies peeps, the answer was what I suspected it would be, but when you see several different people over different threads make such statements, you have to ask. And they really WERE refering to chosing what you could actually activate (like a Witch choses a Hex fx)
Thread "closed" :)