Giants and throwing people


Rules Questions


Due to cinema I always pictured giants grabbing one of the littler humanoinds and tossing them away or at other humanoinds.

Rules wise, I always believed that you need to first initiate a grapple, then next round maintain the grapple, afterward you can then toss. Having the throw anything feat really helps.

Am I correct in this assumption or are there other rules make this maneuver not practical or require a longer set up. For we all now combat can be quick and deadly. Sometimes making cinematic fight actions inadvisable or else your giants are dead before they can do this trick.


Then use bigger giants so they don't die in one round.

I seem to recall the Mountain Giant from the 3.5 Monster Manual II had this ability. I think it was called "Fling" and let them fling little puny people great distances for decent damage. It would be cool to see the "Fling" ability from that guy ported into Pathfinder.

But as of now, I know of no such thing.

Your interpretation looks almost correct, grapple this round, maintain next round, and then "Fling" them, but even that is awkward, because maintaining the grapple requires a standard action and throwing the fool requires a standard action, so it could be houseruled that "Fling" could be a plausible alternative allowed when maintaining a grapple (instead of pin, damage, etc., "Fling" could be allowed).

I would suggest a limit of only being able to "Fling" enemies at least two sizes smaller, so Hill Giants won't be flinging humans around, but maybe gnomes, while the bigger giants might fling humans as well.

So, assuming you're willing to do that, incorporate some kind of "Fling" option to the maintain-grapple rules, I am not sure that there are any rules for calculating the damage of being thrown like that. Maybe make their maximum "Fling" distance equal to their Rock Throwing distance (people are bigger than the rocks they usually throw, but probably not much heavier) and do 1d6 for every 10 feet (like falling) and probably add their STR damage too.

The Exchange

Wasn't there a "Snatch" feat that allows this sort of thing? I know it appeared in the Third Edition monster MM (possibly a dragon-exclusive feat back then): even if it didn't make the leap to the Bestiaries, I'm sure it could be examined for conversion.

Sovereign Court

You can also mimic this with Awesome Blow from the Bestiary feats.

--Vrock Throwing

Shadow Lodge

What about creatures smaller than Giants throwing people around? I have a character in one of my campaigns, Human Barbarian, who plans to take the Throw Anything feat so that Gnomes/Goblins/Halflings/Kobolds aren't improvised weapons. She's already throwing unconscious Kobolds and Goblins around as improvised weapons. I've been thinking they'd do 1d8 damage to the target (roughly equivalent to heavy mace or warhammer) and half to the creature thrown.

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