Jaime Flores
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Big Question: I have my Snake style and a melee/ranged person has TARGETED me with their full attack. 3 attacks.
Its a safe assumption that most players roll all of their attacks at once and sort them out, assigning different colored die to primary and secondary attacks, etc.
I am comfortable that I have to declare my snake style sense motive AC cheese when I am TARGETED, but since all these dice are dropping at once, how do I assign which hit is going to be my ONE snake AC?
My Thought: Percentage dice.
Your thoughts?
Help me Clarify: I have a good idea on this but help me clarify. Snake Fang says that upon a missed attack, I get to strike as an AOO the person that missed me if IM in range, etc. Assume this person from The Big Question missed 3 times and I DID NOT burn my immediate by snake ACing, does this mean I get to strike 3 times (burning 3/6 AOOs from combat reflexes) and have the OPTION for a 4rth hit by burning my immediate after any one of the strikes?
| SlimGauge |
You just declare before the dice are rolled.
And remember that the person can change thier mind after the first attack of a full attack. They can convert that first attack into a standard action attack leaving them a move action.
I have a monk who uses snake style. I usually say that I'm using it against the first attack in the sequence. I might choose differently if I'm fighting someone who has a high enough attack value to hit me with his first anyway despite snake style. Then I'd save it for a later interative attack that I actually stood a chance of avoiding. Or for the ranged touch attack I'm fairly sure his wizard buddy is bringing right after. Or if it's a creature with a bite claw claw tailslap or some such, then I declare that I'm using it against the most dangerous of the attacks (usually the one that does the most damage, but sometimes it might be the one with the poison).
Kazumetsa Raijin
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You just declare before the dice are rolled.
And remember that the person can change thier mind after the first attack of a full attack. They can convert that first attack into a standard action attack leaving them a move action.
I have a monk who uses snake style. I usually say that I'm using it against the first attack in the sequence. I might choose differently if I'm fighting someone who has a high enough attack value to hit me with his anyway despite snake style. Then I'd save it for a later interative attack that I actually stood a chance of avoiding. Or for the ranged touch attack I'm fairly sure his wizard buddy is bringing right after. Or if it's a creature with a bite claw claw tailslap or some such, then I declare that I'm using it against the most dangerous of the attacks (usually the one that does the most damage, but sometimes it might be the one with the poison).
This -----^
Jaime Flores
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Allow me to clarify: Enemy has DECLARED and TARGETED me with a full attack: 3 attacks.
Rolling and resolving each individual attack breaks game flow and slows down a game especially with 6 players.
revised question: is it fair to declare the usage of snake AC cheese and then use percentage dice to determine if your dodged attack is that big nasty hit that ended up landing?
Kazumetsa Raijin
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Sounds like you want to make a houserule. I'll flag your post to go to the right spot.
You should be asking that question there. It's also something you should probably talk to your DM about as well as getting opinions on the other parts of the hosuefule forum.
The standard rules explain that you choose one attack before or during the opposing players/creatures roll to use your ability. Simple as that. A "full-attack" is simply a full-round action that involves the opposing person/creature to make multiple attacks.
Also, I don't see how rolling and resolving each individual attack breaks the game flow unless that player is seriously slow and confused when adding his attack rolls to see whether the attack lands or not. They should be picking up that d20 instantly and rolling again as soon as they know. You only get to choose one of their attacks from all of those rolls to use your snake style with as you only have one immediate action per round.
| Kazaan |
You don't declare the whole full-attack against a single person. You could declare each attack as part of the Full-Attack against a single person, but they still happen in sequence. It's valid by the rules to apply each attack in a Full-attack to a separate target; ie. 3 iterative attacks can be used against 3 different enemies, even taking a 5' step between attacks to bring new targets into reach. In short, it's illegal by the rules to "compile" all iterative attacks and roll them at once as if they all happened "simultaneously", especially if the recipient has options available to react or counter the attacks. Now if no one has any means of reacting anyway, it may be valid to simply roll all the attacks at once for the sake of convenience and say, for example, the red die is the first iterative, blue die is second iterative and green die is the third iterative but that would also involve declaring the target of each in advance so you can't see the roll first and then decide to apply the lower roll to a lower AC target and that introduces the issue of, say you drop the first target for whatever reason (ie. rolled maximum damage and max crit), what do you do with the second and third attack originally declared against that target? It's generally better to just handle the attacks in sequence.
Deadmanwalking
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Yep, rules-wise the attacks do not and can not occur simultaneously. If you want to roll simultaneously, I guess you can, but you should still designate what order the attacks occur in since, as others note, it is relevant when, say, the first attack kills the target, since they can then attack another with their remaining attacks.
| Tarantula |
Big Question: I have my Snake style and a melee/ranged person has TARGETED me with their full attack. 3 attacks.
Its a safe assumption that most players roll all of their attacks at once and sort them out, assigning different colored die to primary and secondary attacks, etc.
This is not a safe assumption. Per the rules, you can declare a full-attack, take 1 swing, and then decided you'd rather take a move action instead of the remainder of your attacks. Alternately, you can also declare a full-attack, use the first attack against one opponent, and then decide (after that attack has been resolved) what opponents you want to target with the remaining attacks.
As for your clarification: Yes, if they miss you 3 times, you can get 3 AoO (provided you have the combat reflexes for it) on them, plus 1 additional if you still have an immediate action left. Remember using the immediate action utilizes your next turns swift action.