Filcher Rogue archetype: swapping Sleight of Hand and CMB


Rules Questions


Gang,

According to the Filcher archetype, one may use their Sleight of Hand bonus in exchange for their CMB during a Steal combat maneuver. Bonuses from feats, spells, and similar effects still are added to the new (Sleight of Hand-based) total.

My question: does one only use the specific ranks one has in Sleight of Hand when swapping out for CMB, or are the bonuses from In-Class skill and high Dexterity modifiers also added?

Thanks in advance!


You seem to have answered it yourself. If it says 'bonus' it means 'bonus'. If it says 'ranks' it means 'ranks'.


Wow. Not ranks. Looks like you use your full Sleight of Hand bonus, then start adding bonuses to combat maneuvers and attack rolls.

But this replaces Uncanny Dodge, so it's not unthinkable to have a cool ability.


Troubleshooter wrote:

Wow. Not ranks. Looks like you use your full Sleight of Hand bonus, then start adding bonuses to combat maneuvers and attack rolls.

But this replaces Uncanny Dodge, so it's not unthinkable to have a cool ability.

Especially since I believe it is only to steal maneuvers.


Thank you for the feedback. It is much appreciated!

Extrapolating from the way this is written up, and given Jason Jacobs's own posts, is this approach also the way "Weapon Snatcher" is to be treated, just in reference to disarm maneuvers instead of steal maneuvers?


Just as note, if so, the above become even better with Rogue talents such as "Fast Hands", "Fast Getaway", etc.

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