Unkillable Character (dungeons and dragons 3.5)


3.5/d20/OGL


ok guys, i need a little bit of help if it's at all . i've almost crafted an unkillable character for dungeons and dragons 3.5 edition. the only two things that make it killable are two divine salient abilities:

Annihilating Strike and Control Creatures

Annihilating Strike

a friend and i think we've found a way around annihilating strike; the way it's worded is that it takes you to -10hp and kills you, but we've found a feat that makes it so you don't die until you reach -15. if that works like how i think it works then all is fine and dandy here

Control Creatures

this is the biggest problem: the right deity, any deity created who wants to have control over trolls, can take control of this troll and force them to let down a certain defense (granted through a class feature, upon total completion of the character i'll post a full build overview), and make them susceptible to certain effects that would kill it upon some failed will saves

i am currently looking for help that will bring this creature to perfection, making it either always make the will saves (always meaning NO MATTER WHAT) or somehow immune to the control creatures ability >_< i'm not sure that it's possible, but if it is pleaaaaase let me know


Take a look at Pun-pun if you want the ultimate D&D character. 100% Gamebreaking.


Maybe you could create the character with Pathfinder rules?

Shadow Lodge

Messagebase search for "supercork half-orc".


I3igAl wrote:

Take a look at Pun-pun if you want the ultimate D&D character. 100% Gamebreaking.

i'm already aware of pun-pun XP i wasn't trying to make something that could do everything, just something that couldn't be killed. think it'd piss pun-pun off if he couldn't kill something


Raishoiken wrote:

ok guys, i need a little bit of help if it's at all . i've almost crafted an unkillable character for dungeons and dragons 3.5 edition. the only two things that make it killable are two divine salient abilities:

Annihilating Strike and Control Creatures

Annihilating Strike

a friend and i think we've found a way around annihilating strike; the way it's worded is that it takes you to -10hp and kills you, but we've found a feat that makes it so you don't die until you reach -15. if that works like how i think it works then all is fine and dandy here

Control Creatures

this is the biggest problem: the right deity, any deity created who wants to have control over trolls, can take control of this troll and force them to let down a certain defense (granted through a class feature, upon total completion of the character i'll post a full build overview), and make them susceptible to certain effects that would kill it upon some failed will saves

i am currently looking for help that will bring this creature to perfection, making it either always make the will saves (always meaning NO MATTER WHAT) or somehow immune to the control creatures ability >_< i'm not sure that it's possible, but if it is pleaaaaase let me know

Well, Tome of Battle has maneuvers that let you roll Concentration for will saves: why is this better? Skills can't fail on a Nat 1. Skills can be improved cheaper than saves (look at magic item creation rules).

Instead you can take Steadfast Determination feat: that lets you use Con for Fort and Will saves instead of just Fort. Plus you don't fail on a Nat 1. Harder to boost, but Con increases Hp so always a plus.

Grand Lodge

Here.


Starbuck_II wrote:
Raishoiken wrote:

ok guys, i need a little bit of help if it's at all . i've almost crafted an unkillable character for dungeons and dragons 3.5 edition. the only two things that make it killable are two divine salient abilities:

Annihilating Strike and Control Creatures

Annihilating Strike

a friend and i think we've found a way around annihilating strike; the way it's worded is that it takes you to -10hp and kills you, but we've found a feat that makes it so you don't die until you reach -15. if that works like how i think it works then all is fine and dandy here

Control Creatures

this is the biggest problem: the right deity, any deity created who wants to have control over trolls, can take control of this troll and force them to let down a certain defense (granted through a class feature, upon total completion of the character i'll post a full build overview), and make them susceptible to certain effects that would kill it upon some failed will saves

i am currently looking for help that will bring this creature to perfection, making it either always make the will saves (always meaning NO MATTER WHAT) or somehow immune to the control creatures ability >_< i'm not sure that it's possible, but if it is pleaaaaase let me know

Well, Tome of Battle has maneuvers that let you roll Concentration for will saves: why is this better? Skills can't fail on a Nat 1. Skills can be improved cheaper than saves (look at magic item creation rules).

Instead you can take Steadfast Determination feat: that lets you use Con for Fort and Will saves instead of just Fort. Plus you don't fail on a Nat 1. Harder to boost, but Con increases Hp so always a plus.

do you know a way to never fail a skill check? if it's possible then the maneuver path would be verrry helpful, it's already very helpful as it is because skills can usually be boosted higher than saves. the only problem is that i'm after fail safe ways to get around things. i already have those for:

damage
ability drain and ability damage

energy drain and negative levels

suffocation, starvation, and sleep deprivation

spheres of annihilation and ' effects that would drastically effect my

physical form unless i want them to such as disintegration, polymorph and the like

and turning

the save for Control Creatures is a problem because the deity can command the troll to let the disintegration or polymorph happen, which is why i need a fail safe way around it


so i found a way around annihilating strike :D the way the Tarrasque's regeneration works, any effect that would normally kill it outright, it instead deals nonlethal damage equal to the Tarrasque's hp +10. iiiif the Tarrasque is immune to damage, it is completely unaffected!

the only problem is that damned Control Creatures!!

Grand Lodge

You're not going to get around control creatures unless you have divine ranks. It's a deity level ability for a reason. Even Pun-Pun has that problem. Deities are deities for a reason.

From the sound of it you're making a troll. Are you doing the half-troll with golem grafts route to make you immune to damage?


Madclaw wrote:

You're not going to get around control creatures unless you have divine ranks. It's a deity level ability for a reason. Even Pun-Pun has that problem. Deities are deities for a reason.

From the sound of it you're making a troll. Are you doing the half-troll with golem grafts route to make you immune to damage?

no, at first it was a war troll, from monster manual 3, that was a half-black dragon. that made allll damage nonlethal. tack on the gheden template or some levels of the pale master prestige class and you cant take nonlethal damage. with all of that being extraordinary and non-negatable, it takes no damage


would, in theory, the Transform seed used in epic spell casting have the polymorph subschool described in the Player's Handbook 2?

Scarab Sages

Ciaran Barnes wrote:
Maybe you could create the character with Pathfinder rules?

Give it the eternal template.


Artanthos wrote:
Ciaran Barnes wrote:
Maybe you could create the character with Pathfinder rules?
Give it the eternal template.

it seems like the eternal template is 3.0 only.. is it compatible with 3.5?


ok, the only problem i have left is to have immunity to polymorph, but only after i use epic spellcasting to turn into an undead, i wont have to worry about turning if i have a half undead template, it alters the way turning works, and i again use epic spellcasting to give myself a constitution score. if any of you know a way i can become immune to polymorph after that i would love you forever

Scarab Sages

Raishoiken wrote:
Artanthos wrote:
Ciaran Barnes wrote:
Maybe you could create the character with Pathfinder rules?
Give it the eternal template.
it seems like the eternal template is 3.0 only.. is it compatible with 3.5?

Eternal is a Pathfinder template.


Artanthos wrote:
Raishoiken wrote:
Artanthos wrote:
Ciaran Barnes wrote:
Maybe you could create the character with Pathfinder rules?
Give it the eternal template.
it seems like the eternal template is 3.0 only.. is it compatible with 3.5?
Eternal is a Pathfinder template.

i found it. it says the eternal thing is supernatural, which means it can be turned off and it can be "killed". i mean once the field goes away it'll come back but it can still be killed, it just needs to be killed over and over again. i'm trying to create a completely unkillable creature. it also says also says that the direct intervention of a deity can over come it


alright guys, i have one of two ways i can solidify the build, then i can put it all into a character sheet and be done with it. both ways involve a final epic spell, each has it's drawback

a simple spell using the Ward Seed with an ad hoc +6 immunity to polymorph, similar to the Eternal Freedom spell. i can make it have an instantaneous duration, therefore everlasting and not dispellable. the only problem i have with it is it being ad hoc. i mean it's similar enough to something already presented but still

using the Shadow seed found in the forgotten realms book Magic of Faerun, i can make a spell with an instantaneous duration that replicates the spell Plant Body found in the Spell Compendium. iiif i go that route the creature has spells directed towards plant based creatures to worry about, which may not be able to kill it but still may pose more of a threat than they really should.

suggestions?

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