Updated Reincarnation Table


Homebrew and House Rules

Grand Lodge

I felt that the races from the Advanced Race Guide should be presented on the reincarnation table, so I updated it.

This was based a 7% chance of reincarnating as a core race, 2% chance of reincarnating as a featured race, and 1% chance of reincarnating as an uncommon race. The Bugbear, Gnoll, Lizardfolk and Troglodyte were kept over from the original reincarnation table at a 1% chance. Finally, DM's choice is preserved on a roll of 100.

Feel free to use it if you wish, and let me know what you think.

Here it is:
Percentage Roll Result
01 to 01 Bugbear
02 to 08 Dwarf
09 to 15 Elf
16 to 22 Gnome
23 to 29 Half-Elf
30 to 30 Gnoll
31 to 37 Half-Orc
38 to 44 Halfling
45 to 51 Human
52 to 53 Aasimar
54 to 55 Catfolk
56 to 57 Dhampir
58 to 59 Drow
60 to 61 Fetchling
62 to 63 Goblin
64 to 65 Hobgoblin
66 to 67 Ifrit
68 to 69 Kobold
70 to 71 Orc
72 to 73 Oread
74 to 75 Ratfolk
76 to 77 Sylph
78 to 79 Tengu
80 to 81 Tiefling
82 to 83 Undine
84 to 84 Changeling
85 to 85 Duergar
86 to 86 Gillman
87 to 87 Grippli
88 to 88 Kitsune
89 to 89 Merfolk
90 to 90 Nagaji
91 to 91 Samsaran
92 to 92 Strix
93 to 93 Suli
94 to 94 Lizardfolk
95 to 95 Svirfneblin
96 to 96 Vanara
97 to 97 Vishkanya
98 to 98 Wayang
99 to 99 Troglodyte
100 to 100 DM's Choice

The Exchange

I love doing this stuff with Reincarnate. I have been using the old 2nd Ed one for a while but this is gonna work out better methinks.
Thanks for the work.


Another reincarnation table was posted a while back that I've become fond of (though had to alter slightly due to certain races not being present in my setting).

Advanced Reincarnation Table.

I like it a lot, but my players never choose Reincarnation over Raise Dead, etc.


Thr outsider races cannot be Reincarnated nor be on the list of a race you can Reincarnate into by description of the spell, =)


Unless they're native. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.


Thanks Da'ath!


I love the table Phosphorus, thanks for making it!


Swashbucklersdc wrote:
Thanks Da'ath!

No problem. I have been reminded of that by my players more times than I can count.=)


You need a seperate table for the native outsiders though, as per Reincarnate

Reincarnate:

With this spell, you bring back a dead creature in another body, provided that its death occurred no more than 1 week before the casting of the spell and the subject's soul is free and willing to return. If the subject's soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no saving throw.

Since the dead creature is returning in a new body, all physical ills and afflictions are repaired. The condition of the remains is not a factor. So long as some small portion of the creature's body still exists, it can be reincarnated, but the portion receiving the spell must have been part of the creature's body at the time of death. The magic of the spell creates an entirely new young adult body for the soul to inhabit from the natural elements at hand. This process takes 1 hour to complete. When the body is ready, the subject is reincarnated.

A reincarnated creature recalls the majority of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject's racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores. The subject of the spell gains two permanent negative levels when it is reincarnated. If the subject is 1st level, it takes 2 points of Constitution drain instead (if this would reduce its Con to 0 or less, it can't be reincarnated). A character who died with spells prepared has a 50% chance of losing any given spell upon being reincarnated. A spellcasting creature that doesn't prepare spells (such as a sorcerer) has a 50% chance of losing any given unused spell slot as if it had been used to cast a spell.

It's possible for the change in the subject's ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is advised to become a multiclass character.

For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created.

A creature that has been turned into an undead creature or killed by a death effect can't be returned to life by this spell. Constructs, elementals, outsiders, and undead creatures can't be reincarnated. The spell can bring back a creature that has died of old age.

The reincarnated creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn't automatically speak the language of the new form.

A wish or a miracle spell can restore a reincarnated character to his or her original form.

they can only be reincarnated as another race with the same type. So outsiders should have a table specifically for them. Probably would add other native outsiders on it like the Janni, just for some flavor. I think this is to avoid the you can be anything that earlier incarnations of reincarnate had.

Grand Lodge

Thanks to everyone for the positive feedback. I didn't realize that by RAW native outsiders couldn't be reincarnated as humanoids, however we have a house rule that playable race outsiders count as humanoids for all purposes in our games.

Quote:

For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created.

A creature that has been turned into an undead creature or killed by a death effect can't be returned to life by this spell. Constructs, elementals, outsiders, and undead creatures can't be reincarnated.

I think this part of the reincarnation rules comes from the time when all characters were from the "core races", and hence all humanoid. With the Advanced Race Guide, this is no longer the case. I suggest a house rule to this part of the rules of the reincarnate spell to allow this table to be used for all playable races from the Advanced Race Guide.


You can, but I think it has more to do with flavor then game mechanics. Remember you are talking about worldly races vs plane-touched. Native Outsiders means that their soul is connected to some other plane of existence, just their bodies are bound to this world. When you reincarnate someone you are basically using their souls to build them a new body, unfortunately it just means that their new body is one similar to their last.

Remember reincarnate used to pick anything for your new body. You could come back as a badger if you were not lucky. (Actually knew someone who had a monk that this happened to.) I think they added the of your creature type to keep your new form within reason.

Personally if I was to have a player be reincarnate I would have them roll for race, gender, height, weight, hair color, etc... after all if you can no control of your new form.


Humanoid (shape) versus Humanoid (type).

Precision damage.

Weapon attack.

All things where the term is not properly defined or explained.

I assume the text means humanoid shape, to prevent reincarnating the paladin's mount into a halfling. That said, I acknowledge that I have no literal ground to support that stance: Charm Person simply says humanoid, with no mention of creature type made. In fact, it requires Charm Monster to backwards interpret that Charm Person actually is restricted by type.

Agreed on rolling for gender, height, etc. I usually weight those towards the original, 70/30 or so. Reincarnate is generally provided by "natural" forces, so it seems counter-intuitive that the spell would "force" a creature to fully be something it is not. Then again, this treads dangerous territory of whether gender identity is considered part of the "memories and personality" that you retain.


I wouldn't have them roll for gender, save as an optional rule the player might choose. Many players are not comfortable playing the opposite gender.


Yes I know. I was taking it the the extreme.

If it is humanoid shape then devils, demons, celestials, genies, etc etc etc should be in the chart to. Humanoid type is defined by as much by biology as spiritually. I really think that Native outsiders should only come back as other native outsiders, because there is something inherently different about them then humanoids. After all Charm/Hold/Dominate Person does not work on any Native Outsider. Neither does Enlarge/Reduce either. You have to pick a specific alternate racial trait for some of those races to be targeted by spells that effect only humanoids.

Lets face it. The rules for pathfinder/3.5 were never designed to fit races outside of the core 6. All these new races are really afterthoughts.

So really if you want to make your reincarnate table include native outsiders, that is fine. I was just giving an alternate argument for the sake of giving another perspective.

Shadow Lodge

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The Black Bard wrote:
I assume the text means humanoid shape, to prevent reincarnating the paladin's mount into a halfling.

That sounds even funnier than reincarnating the monk as a badger.

The Black Bard wrote:
Agreed on rolling for gender, height, etc. I usually weight those towards the original, 70/30 or so. Reincarnate is generally provided by "natural" forces, so it seems counter-intuitive that the spell would "force" a creature to fully be something it is not. Then again, this treads dangerous territory of whether gender identity is considered part of the "memories and personality" that you retain.

Generally speaking, gender is mental/social/cultural in nature, in contrast to physical "sex." The existence of transgendered people suggests that the two are not always in perfect agreement even in people who aren't magically forced into a new body, so there's no reason to expect that the current Reincarnation system (which allows a gnome to be reincarnated as a bugbear just as easily as a halfling) would respect someone's concept of their sex any more than it would respect their concept of their race. If a houserule were used (like the system in the advanced reincarnation table) that weighted reincarnation towards more similar races then it would also make sense to also weight gender.

Don't like your new sex? There's a belt for that.

It makes more sense to keep height and weight similar relative to racial averages because your physical ability scores will be similar (aside from different racial modifiers) and thus you are more likely to have a similar body type than a vastly different one.

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