loganstarr
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Ok so lets do the break down guy loves playing druids, and wants to drop his half elf druid and start playing an Awakened tiger.
Personally I love the idea but how should I work wild shape?
1. Should the tiger druid be able to assume a half elf form or just other animal? I don't care about the mechanics it more a RP question?
2. Item slots how should I work this out guessing rings and boots are out.
I know this will require a lot of house rules but it sound like it will be fun.
loganstarr
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How about inverting wildshape? Have his 'normal' form be that of a Beast Shape tiger and have wild-shape give him the Alter Self and Monstrous Humanoid changes.
The plan was to invert it but with the only option being the race of the person that cast Awaken on him.
The tiger is "An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal)"
So should the half-elf form be humanoid or Monstrous humanoid?
| GM Arkwright |
The issue with Wild Shape is that the idea is that it morphs you temporarily into something with nice stats; your version of inverted wild shape morphs you into something that can function in polite society. While I do get where you're coming from, I think it'll require less radical changes if you make the tiger body reasonably basic- not many extra stats compared with a normal PC starter race- and change Wild Shape from Beast Shape/Elemental Shape to Alter Self/Monstrous Physique.
At 4th level, the ability functions as per Alter Self
At 6th level, the ability functions as per Montrous Physique I
At 8th level, the ability functions as per Monstrous Physique II
It could actually work quite well.
He will be able to turn into the half-elf with Alter Self.
loganstarr
|
The issue with Wild Shape is that the idea is that it morphs you temporarily into something with nice stats; your version of inverted wild shape morphs you into something that can function in polite society. While I do get where you're coming from, I think it'll require less radical changes if you make the tiger body reasonably basic- not many extra stats compared with a normal PC starter race- and change Wild Shape from Beast Shape/Elemental Shape to Alter Self/Monstrous Physique.
At 4th level, the ability functions as per Alter Self
At 6th level, the ability functions as per Monotonous Physique I
At 8th level, the ability functions as per Monstrous Physique II
It could actually work quite well.
He will be able to turn into the half-elf with Alter Self.
Thanks for the break down this is will be fun just the tiger has followed the party for about 2 years in game as an awaken animal so the stats are kinda stuck. The story is that the druid has been promoted in the order and that the tiger has always known the faith but now that the druid is leaving the party will start practicing. This also get around the knowing how to function in normal society. thanks think this will work well
| Odraude |
Mechanically, the tiger is pretty scary. Pounce and some nasty attacks. Rough. I'd actually suggest having him play with the Big Cat stats for the animal companion, only with the stats being that of whatever point buy/dice rolls you are doing. Then, at the appropriate level, he'd upgrade. Might be more balanced while still allowing something cool for the player to play as.
Also, you could check this out. It's a 3PP that supports playing as an awakened animal. Could be what you are looking for.
loganstarr
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Also, you could check this out. It's a 3PP that supports playing as an awakened animal. Could be what you are looking for.
This book is exactly what I needed thank you!