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Alright folks, i'm looking for something fun to play, it's PFS so i'm not super worried about rocking the power level (though Optimization will still occur :) )
Here's what I've got right now, and I'm starting to run low on ideas.
Summoner,
Magus,
Cleric (glory/conversion, battler),
Oracle (heavans color-spray master),
Grappler Monk,
Sorc1/admixture (rest) blaster wizard,
Teleportation Conjuruer (yay academe grad)
Zen Archer
Witch
Looking for something different-y anyone have anything cool that they have thought up? I'm sort of drawing a blank (well other than make 5 more wizard builds lol)

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I've seen judges get tired of Heavens Oracle, Tetori monk, and Zen archer.
I'd go for Teleportation conjurer, myself. I don't see enough of those.
Those are all the things I currently have built/am playing. The Conjurer is my favorite to play, but he's only 4 scenario's from 12 :-/.
I will likely build another one after I finish the retirement arc with that one.

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I've seen judges get tired of Heavens Oracle, Tetori monk, and Zen archer.
I'd go for Teleportation conjurer, myself. I don't see enough of those.
The supposed"God" wizard? Brilliant! Have one now level 12 borderline broken at 20 point buy and near wbl but he's a play from first so partly expected.

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Barbarian 1/Oracle of Battle X with surprising charge.
Always fun to move 40' during your opponents turn. After he announces he's taking an action that would provoke an AoO.
I think i'm going with this, I like it :).
Any other Ideas are still welcome, I'm playing/GMing tons of PFS so I'm sure I'll still need more ideas :)

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Come and Get Me requires 12 levels of barbarian before you can get that rage power, so I wouldn't consider it the basis for a character, especially for PFS.
And while Surprising Charge is a nice ability for a Battle Oracle, you can only do it once per day until level 7, when it becomes twice per day. Again, I wouldn't consider it the basis for a character, but something to consider if you were going to do that type of PC anyway.
As for creative builds, here are my two weirdest PCs so far:
1. Wizzelfarb: Gnome Bard with a 19 starting charisma, Prankster archetype from Advanced Race Guide, Collector trait to boost his Perform (Comedy) skill, Skill Focus: Perform (Comedy) as his first feat, and Comedy as his first Versatile Performance. Demoralizes EVERYTHING, and follows it up with the Mock performance from the Prankster archetype, for a total of -4 to hit on enemies that rely on attack rolls. Hideous Laughter vs spellcasters. Pick up Blistering Invective at level 4.
2. Green Beard the Pirate: Half Orc Cleric of Besmara the Pirate Queen. Chaos (Protean) domain for melee touch debuffs and Trickery domain for the Copycat defensive domain power. High wisdom, dump charisma, channel negative just to get spontaneous inflict spells. All about the melee touch attacks, with some ranged offensive casting here and there, too. Might pick up Spell Focus (Necromancy), but I haven't gotten that far.

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Here's the basic's
Angelkin (Str/Cha Aasimar)
Racial stuffs.
Alter Self 1/day
Deathless Spirit +2 saves vs Necro/death effects Resist 5 Neg energy (replaces Resist 5 acid, cold, electric)
Scion of humanity (count as human for human stuff, primarily enlarge person)
Stats
16(18)
12
14
7
12
14(16)
Barb 1 Orcale 11. (only built up to level 4 so far)
Traits: Berserker of the Society (+3 rage rounds), Hermean Paragon (+2 init)
Feats: [Revelations]
1st: Power Attack [Surprising Charge]
3rd: Toughness
4th: [Maneuver Mastery (Sunder)]
probably picking up weapon mastery at 8, for "free" improved crit at 9th total.
Using a falchion, adamantine good ole PFS and letting sunder work :)
Curse is "tongues" Legalistic is better, but I think it's hilarious to have an over zealous angel who channels celestials in battle and loses sight of himself the rage is more of a heavenly zeal than anger :)
HP for favored class, dropping the skill points in Diplomacy and perception.
AC is going to be pretty weak until I can afford celestial armor, but you can't have everything :)