| Driver 325 yards |
Can a barbarian rage cycle with his barbarian rage while under the effects of the rage spell without suffering fatigue.
Rage Spell: Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian's rage except that the subjects aren't fatigued at the end of the rage.
Rage Ability (in part, emphasis added): A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage.
I am thinking the answer is yes under the following logic: While you are under the effects of the spell rage, you technically never come out of rage even if you are rage cycling with you normal rage ability.
With that said, I was interested in other people's takes on this question.
| Driver 325 yards |
My interpretation is: if you are using an ability that terminates rage, you terminate all rage.
If you are using an ability that is once per rage, you will not be able to reset the ability until you have stopped raging. Regardless of source.
So, if I understand you correctly, you are saying that a person under the effects of the rage spell cannot rage cycle.
| Are |
The caster of the rage spell decides when it ends; it doesn't end just because the barbarian leaves his regular rage.
That said, the rage spell will grant 0 benefits to someone using barbarian rage, as the bonuses don't stack (the penalty does stack, however). So there's no reason for this to ever come up.
Edit: Oh, I get it. You want the barbarian to be able to continuously start and end his own rage without getting fatigued, by way of the rage spell. That won't work. The two rages are separate; ending the barbarian rage will cause fatigue, regardless of the rage spell.
Artanthos
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Artanthos wrote:So, if I understand you correctly, you are saying that a person under the effects of the rage spell cannot rage cycle.My interpretation is: if you are using an ability that terminates rage, you terminate all rage.
If you are using an ability that is once per rage, you will not be able to reset the ability until you have stopped raging. Regardless of source.
That is correct. The barbarian never stops raging (your argument) thus abilities that are once per rage never reset.
you technically never come out of rage
| Claxon |
Just by the Cord of Stubborn Resolve.
Price 15,000 gp; Aura moderate transmutation; CL 8th; Weight 1 lb.
When fastened about the waist, this stout length of rope grants a +2 enhancement bonus to Constitution along with prodigious stamina. Treat the enhancement bonus to Constitution as a temporary ability bonus for the first 24 hours the belt is worn.
Any effect which would cause the wearer to become fatigued deals an additional 1d6 points of nonlethal damage instead. Any effect that would cause exhaustion likewise causes 1d6 points of nonlethal damage, and leaves the wearer fatigued instead of exhausted.
Construction Requirements
Cost 7,500 gp
Craft Wondrous Item, bear's endurance, lesser restoration
| Driver 325 yards |
Driver 325 yards wrote:Artanthos wrote:So, if I understand you correctly, you are saying that a person under the effects of the rage spell cannot rage cycle.My interpretation is: if you are using an ability that terminates rage, you terminate all rage.
If you are using an ability that is once per rage, you will not be able to reset the ability until you have stopped raging. Regardless of source.
That is correct. The barbarian never stops raging (your argument) thus abilities that are once per rage never reset.
Quote:you technically never come out of rage
Right, I said you technically never come out of rage, but it is my assumption that the rage powers reset according to the barbarian's rage ability.
Though, I would think your position to be a consistent one if you also beleive that the barbarian's rage powers are triggered by the rage spell
| Driver 325 yards |
Just by the Cord of Stubborn Resolve.
Cord of Stubborn Resolve wrote:Price 15,000 gp; Aura moderate transmutation; CL 8th; Weight 1 lb.
When fastened about the waist, this stout length of rope grants a +2 enhancement bonus to Constitution along with prodigious stamina. Treat the enhancement bonus to Constitution as a temporary ability bonus for the first 24 hours the belt is worn.
Any effect which would cause the wearer to become fatigued deals an additional 1d6 points of nonlethal damage instead. Any effect that would cause exhaustion likewise causes 1d6 points of nonlethal damage, and leaves the wearer fatigued instead of exhausted.
Construction Requirements
Cost 7,500 gp
Craft Wondrous Item, bear's endurance, lesser restoration
Interesting, what do you think about All Night pills
| Driver 325 yards |
The caster of the rage spell decides when it ends; it doesn't end just because the barbarian leaves his regular rage.
That said, the rage spell will grant 0 benefits to someone using barbarian rage, as the bonuses don't stack (the penalty does stack, however). So there's no reason for this to ever come up.
Edit: Oh, I get it. You want the barbarian to be able to continuously start and end his own rage without getting fatigued, by way of the rage spell. That won't work. The two rages are separate; ending the barbarian rage will cause fatigue, regardless of the rage spell.
Well, based on what you are saying, the Urban Barbarians Rage and the Spell Rage would stack, so the issue could arise.
Second, yes they are two different rages, they question is when the ability rage says that you fatigue "after rage" is it talking about after all rages you are under end or after the rage generated by the rage ability ends.
I take it that your position is that it means after the barbarian rage ends.
Artanthos
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Though, I would think your position to be a consistent one if you also beleive that the barbarian's rage powers are triggered by the rage spell
I always assumed they were. Nothing in the rage powers specify otherwise.
Rage powers that require additional rages expenditure would still have to pay the extra.