Flurry of Blows and the Blinkback Belt


Rules Questions


I'm planning on making a monk that utilizes thrown weapons. In order to mitigate the cost of replacing weapons without buying Conserving Returning, the Blinkback Belt made the most sense, since "the weapon teleports back to its strap or sheath immediately after the attack is resolved." Is this compatible with a Monk's Flurry of Blows, since it lets you make additional attacks during a full-attack action? Would I be able to effectively throw one weapon 2/4/6 times in a round because the Blinkback Belt returned it after the attack, or does it only return the weapons at the end of the attack action (in this case, the end of the round)?


The belt says it teleports as soon as the attack is resolved

So as long as you had quick draw and the weapon was a monk weapon I don't see why you couldn't throw the same one every attack

I did it with my first fighter...he used +1 throwing bane war hammers...each one a different bane of course

Also hand 2 handed thrower so I could get 1.5xstr when doing it :)


You could do it without quickdraw if you used shurikens. (They are treated like ammunition and are a free action to draw)


Yes but they are destroyed when used yes?


Chakrams


I keep forgetting those even exist


Good to know I'm interpreting the rule properly. I'm certain a variant of the belt exists (either by third party, SRD, or DM intervention) for dedicated ranged weapons instead of strictly light or one-handed. So long as the concept is sound, that's all I'm worried about: the rest will come out in the wash (or friendly Wizard's Craft).

Edit: Or just get light/one-handed weapons enchanted to be act as Monk weapons. Though I imagine that's outside the purview of the established errata.

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