| Dwarfakin |
So my friend is running World's Largest Dungeon and i need a new character. I was thinking of making a druid barbarian. Needs to be Level 6, 25 pt build core races only, and no third party resources. I was thinking a half orc with the plant or fire domain instead of an animal companion. Any other suggestions on how to build this? My goal is to not use any weapons as much as possible. My overall goal is 10 levels of each class with barbarian as favored class. As i take the 2 Levels of barbarian first.
Druid 4/ Barbarian 2
STR 16
DEX 14
CON 14+1 (Level 4 Bonus) 15
INT 12
WIS 12(+2) 14
CHA 11
Feats
Improved Unarmed Strike
Power Attack
Improved Grapple
Possibly swapping out Orc Ferocity for Toothy. Any other Ideas?
| Dasrak |
This is going to be a very weak character if you insist on cutting your class levels evenly. Multi-class spellcasters do not function well in Pathfinder; martial-types can be optimized, but casters need to aim for a prestige class in order to function when multi-classed. The "magical knack" trait is an absolute must-have for you if you're doing this, and will raise your druid caster level by 2.
This combo will function at level 6, but you'll feel the pain as you go onwards from there. As a rule of thumb, spellcasting abilities double in power every two levels. So your 4th level druid is already roughly half as powerful a spellcaster as a 6th level druid, and it's downhill from there. The "magical knack" trait goes a long way to reducing the pain, but it doesn't eliminate it.
My recommendation would be to go with two levels of barbarian to get the signature rage ability and a rage power, then go druid the rest of the way. Your stats can also be rearranged to get more bang for your buck:
STR 14+2 16
DEX 14
CON 15+1 16
INT 12
WIS 14
CHA 11
| Atarlost |
This is going to be a very weak character if you insist on cutting your class levels evenly. Multi-class spellcasters do not function well in Pathfinder; martial-types can be optimized, but casters need to aim for a prestige class in order to function when multi-classed. The "magical knack" trait is an absolute must-have for you if you're doing this, and will raise your druid caster level by 2.
This combo will function at level 6, but you'll feel the pain as you go onwards from there. As a rule of thumb, spellcasting abilities double in power every two levels. So your 4th level druid is already roughly half as powerful a spellcaster as a 6th level druid, and it's downhill from there. The "magical knack" trait goes a long way to reducing the pain, but it doesn't eliminate it.
My recommendation would be to go with two levels of barbarian to get the signature rage ability and a rage power, then go druid the rest of the way. Your stats can also be rearranged to get more bang for your buck:
STR 14+2 16
DEX 14
CON 15+1 16
INT 12
WIS 14
CHA 11
Contrarywise, a 4 level druid with all other levels in barbarian can be a fully functional martial with full animal wildshape. You can even drop wisdom to 12 to give a character reason to change classes. If you're interested in wildshape rather than spells this is quite workable.
| Dwarfakin |
well i was looking forward to the polymorph abilities that the druid offers, but even if i run out of spells, he can still rage and rip things to shreds with his claws. The concept behind the character is that he is born of nature and that the wild works through him. He casts the will of nature and when things get out of hand, the wild magic turns him into an unstoppable feral beast (raging) that the wild force of nature can use to destroy it's enemies. And so i trying to get the best of both worlds. because the wild shape abilities would be extremely helpful and also i can double as a deadly striker without the wild shape as well. I'm just trying to avoid using weapons as well. Think it can be accomplished without having a s#!% character?
| Der Origami Mann |
The concept behind the character is that he is born of nature and that the wild works through him. He casts the will of nature and when things get out of hand, the wild magic turns him into an unstoppable feral beast (raging) that the wild force of nature can use to destroy it's enemies.
What about a Barbarian-Sorcerer -> Dragon Disciple
(I am not sure if you can get the DD with druid)3 lvl Barbarian: Invulnerable Rager / Wild Rager / Brutal Pugilist
1 lvl Sorcerer: Dragon Bloodline / Crossblooded
2 lvl Dragon Disciple
Race: Any non-dragon.
Skills: Knowledge (arcana) 5 ranks.
Languages: Draconic.
Spellcasting: Ability to cast 1st-level arcane spells without preparation. If the character has sorcerer levels, he must have the draconic bloodline. If the character gains levels of sorcerer after taking this class, he must take the draconic bloodline.