Question about Liberation Domain


Rules Questions

Sczarni

Liberation Domain
Deity: Desna.
Granted Powers: You are a spirit of freedom and a
staunch foe against all who would enslave and oppress.
Liberation (Su): You have the ability to ignore impediments
to your mobility. For a number of rounds per day equal
to your cleric level, you can move normally regardless
of magical effects that impede movement, as if you
were affected by freedom of movement. This effect occurs
automatically as soon as it applies. These rounds do not
need to be consecutive.

There's a scene where I'm currently blindfolded, made deaf by some objects in my ear, I'm handcuffed and my legs are also binded so that I may not move at all

Yet I have this power and the DM says I need my Holy Symbol to do the power, also I need the component of the spell Freedom of Movement.

He told me he knows there is nowhere on the book where it says otherwise, but I need to check with all DMs and discuss this rule, because he told me to ask that if there is something I need

I discussed this because it is a Domain power, something granted by a Divine Power, it is not a spell and the only ability that needs the Holy Symbol is the Channel Energy, as said on the Cleric Class

so do I need components/holy symbol to liberate myself from this awkward situation?


There is nothing in the rules that says you need anything to use domain powers. So, RAW, you can use it while bound and gagged if you wanted to.


You don't even need your holy symbol. It's not even a spell-like ability.


There's also nothing in the ability that says it works when you're physically bound. It specifically calls out "magical effects that impede movement".


You can activate the ability, but it won't do anything for you in your situation. It only allows you to move freely in the face of magical effects that impede movement, but it appears that you're bound by ordinary physical restraints, which the ability does nothing against.

Sczarni

Are wrote:

You can activate the ability, but it won't do anything for you in your situation. It only allows you to move freely in the face of magical effects that impede movement, but it appears that you're bound by ordinary physical restraints, which the ability does nothing against.

Freedom of Movement

School abjuration; Level bard 4, cleric 4, druid 4, ranger 4
Casting Time 1 standard action
Components V, S, M (a leather strip bound to the target), DF
Range personal or touch
Target you or creature touched
Duration 10 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
This spell enables you or a creature you touch to move and attack
normally for the duration of the spell, even under the influence of
magic that usually impedes movement, such as paralysis, solid fog,
slow, and web. All combat maneuver checks made to grapple the
target automatically fail. The subject automatically succeeds on
any combat maneuver checks and Escape Artist checks made to
escape a grapple or a pin.
The spell also allows the subject to move and attack normally
while underwater, even with slashing weapons such as axes and
swords or with bludgeoning weapons such as flails, hammers, and
maces, provided that the weapon is wielded in the hand rather than
hurled. The freedom of movement spell does not, however, grant
water breathing.

The ability does say AS IF you had freedom of movement

but meh, my master decided to be a prick even when he told me that if i proved there is a way to free myself he would do it

because he plans to keep us locked by the enemies so another character who is stubborn and wants to ruin the play, he wants to see if he keeps his word on saving us


Your GM is wrong. But he's still the GM, so you'll have to find some way to convince him, or meet him halfway.

Also: the Domain Power works against magical effects that hinder you, not ropes or manacles.

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