Does acid bybass object hardness?


Rules Questions


i read in the book fire would bypass parchment and sonic would bypass crystal and glass, but doesn't acid bypass everything?


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If acid bypassed everything, then what could you keep it in?


The rules seem a bit odd here. On one hand energy attacks (such as acid) only do 1/2 damage to items. Items have a hardness so I have rarely seen many energy attacks scratch items ... 1d6 energy damage cut in half against an item with a hardness of 5 doesn't add up.

The rule book also says that some energy attacks do full damage to items like fire vs paper. But again 1d6 damage vs 5 hardness equals a scratch at best.

In my group's games, acid bypass metal but the 1/2 damage still applies.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Nothing ignores hardness except for the things that specifically say they do.


It's less "bypass hardness" and more "deals full damage". Against things that are flammable, fire does full damage. Against other things, fire does half damage and most of the time cold and electricity do 1/4 damage. Acid basically does full damage before hardness at all times except if there is some sort of neutralizer, and sonic damage does full damage to crystalline objects.


It's a GM call really the rules state that some attack forms are more effective and can ignore hardness or deal double damage to certain substances at the GM's discretion.


Ashram wrote:
It's less "bypass hardness" and more "deals full damage". Against things that are flammable, fire does full damage. Against other things, fire does half damage and most of the time cold and electricity do 1/4 damage. Acid basically does full damage before hardness at all times except if there is some sort of neutralizer, and sonic damage does full damage to crystalline objects.

Only correct in 3.5 D&D. In Pathfinder, all energy types deal half damage to objects before hardness applies.

Quote:
Energy Attacks: Energy attacks deal half damage to most objects. Divide the damage by 2 before applying the object's hardness. Some energy types might be particularly effective against certain objects, subject to GM discretion. For example, fire might do full damage against parchment, cloth, and other objects that burn easily. Sonic might do full damage against glass and crystal objects.


thank you, i think my book needed an errata or i am really bad at reading and missed it

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