| yeti1069 |
In particular, the paladin and barbarian.
PF added a bunch of martial feats that are actually worth taking, MUCH better racial feats (especially for barbarians of some races), and there's been an increased emphasis (in my opinion) on feat chains.
The rogue got bonus feats (up to 3, if you want both Weapon Focus and Weapon Finesse), the monk got more bonus feats (10, 14, 18), and some archetypes get a TON, as did the ranger. Even the sorcerer got some bonus feats. Heck, the monk's and ranger's bonus feats lists were significantly expanded upon compared to the feat lists that they had in 3.5 AND they get those feats without meeting prerequisites.
Yet the paladin and babarian didn't get anything in that regard. Yes, everyone got more feats in PF, but that's kind of irrelevant to this point.
| Doggan |
Barbarian got Rage Powers and lost illiteracy (not that it's a huge bonus but still). Paladin got an improved Lay on Hands, Mercies, Channel Positive Energy, extra uses of smite at lower levels, an improved Divine bond, more Auras, more spells per day, and access to spells at lower levels. I don't think extra feats for either class was really needed.
| Der Origami Mann |
In particular, the paladin and barbarian.
That´s why I change after 4 lvls from barbarian to an other class.
The other characters in our group have so much more cool feats, spells, supernatural abilitys and other things.
The Invulnarble Rager from lvl 1 to 11 only get:
2 Ragerounds/lvl
+1 DR (every 2 lvls)
+1 Rage power (every 2 lvls)
--> And everything he can do is limited to xx Rageroungs/day in combatsituation ...