Building a cleric of Besmara...


Advice


And wondering, what traits, feats, and stats YOU would choose to make a swashbuckling, derring-do cleric.

Granted, I know making a DEX based cleric who can still heal and be the parties sole source of divine magic can be tough, I believe it can be done. Are there any traits that make climb and acrobatics class skills? I haven't found any...

I'll post my own build later, when I'm not on my phone.

20 point buy.

Grand Lodge

What books are allowed?

What races are allowed?

Is this for an AP?


All books and any sensible races are allowed, though my build is versatile human. its for skull and shackles.

Grand Lodge

Have you considered Oracle?

Is Human a must?


By sensible I mean any that make sense for the setting, and role play aspect. I'm trying to make a cleric that can fight from a ships rigging, and leap across ships, and some races just don't fit. Wayang or the earth elemental race, for instance.

Grand Lodge

Hobgoblin or Undine are nice fits.

Do you want have the Rapier be your main weapon?


Yeah, I planned on using spells to increase melee ability and use a rapier


My wife went with evangelical cleric, negative energy channeling, the feat that let's him channel positive energy, lingering performance, and selective channel. She liked it alright, used weapon finesse too.

Grand Lodge

Well, Hobgoblin Theologian Cleric of Besmara, with the War Domain would be strong.

Go Weapon Finesse, and pick up an Agile Rapier.

Same path, but Deception Domain, would work too.

Shadow Lodge

Thought about recently when designing what turned out to be a Caidyn Cailen Cleric.

Azata Assimar (+2 Dex, +2 Cha)
Str 10 or 11
Dex 16
Con 12
Int 12 or 13
Wis 15
Cha 15

4th level, +1 to Wis, get headband for wisdom
8th level +1 to Cha
Feats (1 through 5): Weapon Finesse, Versatile channeler, Channel Smite

Fluff as to why your not good: I was stolen by Besmara.


Here you go. (See profile)


I settled on a human cleric with a three level dip into gunslinger, starting at gunslinger for the first level for the benefits. This makes for excellent saves, and a better skill selection. Here it is:

Cleric 1 / Gunslinger 1
Str 10
Dex 16
Con 12
Int 10
Wis 16
Cha 13

AC 17 (chain shirt)
Fort 5
Ref 5
Will 5

Acrobatics 8
Perception 8
Profession sailor 8
Stealth 7

weapon finesse
rapid reload

Magical knack
Rich parents

I'm on my phone, so I left out the class granted stuff. I took only one domain so I could have a viper familiar, for fluff.


I'm going to alternate cleric and gunslinger levels until I get all three gunslinger out of the way, then its all cleric. Any opinions or experience as to how well this combo will work? Any tips, or traits/feats I missed or overlooked that are better?

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