Morgrym the Slayer!!! Or so I hope...


Advice


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Hey everybody. I was looking for some advice on my current character, a lvl 5 Dwarven Barbarian(Invulnerable Rager). Here is how he looks as of now...

Male Dwarven Barbarian(Invulnerable Rager)5
CN Medium Humanoid (Dwarf)
Init+4 SensesDarkvision 60 feet;Perception +3
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DEFENSE
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AC18, touch 12, flatfooted 16
HP69
FORT+10, REF+5, WILL+2
Defensive Abilities DR=2/-, DR=4/- against nonlethal.
Extreme Endurance against Cold
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OFFENSE
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SPEED30 ft.
MELEE +1 Furious Dwarven Longhammer +11(2d6+8)
Masterwork Dwarven Boulder Helmet +10(1d4+5)
+1 Dwarven Waraxe +11(1d10+6)
RANGED Masterwork Throwing Axe +8(1d6+5)
SPECIAL ATTACKSPower Attack(-2 hit, +4/6 Damage)
Rage(21 rounds per Day, 5 From favored class bonus.)
2d6 extra Damage on Charge to all attacks(Rhino Hide Armor)
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RAGING
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HP79
[b[AC][/b]16(10 Touch, 14 Flat Footed)
FORT+12(+17 versus Magic)
REF+5(+10 versus Magic)
WILL+4(+9 versus Magic)

MELEE+1 Furious Dwarven Longhammer +15(2d6+13)
Claws +12(1d6+7)

RAGE POWERSSuperstition
Lesser Beast Totem
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STATISTICS
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STR20(24 Raging)
DEX14
CON18(22 Raging)
INT10
WIS9
CHAR9

BAB+5
CMB+10
CMD22

FEATS Master Craftsman(bonus campaign feat), Power Attack, Combat Reflexes, Craft Magic Weapons and Armor

Skills Acrobatics +6, Climb +9, Craft Weapons +12, Craft Armor +10, Intimidate +7, Perception +3, Survival +2, Swim +9

Languages Dwarven, Common
SQFast Movement, Invulnerability, Extreme Endurance-Cold
TRAITS Glory of Old, Reactionary
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I figured showing the gear wouldnt be relevant, but we are not following wealth by level. Everything on the sheet right now cannot be changed, though there is possibilities for retraining later in the campaign.

Basically, the character is a Dwarf who committed a great wrong in the past, and seeks to die in battle to atone for his sins(aka Trollslayers from Warhammer.)

So, im looking for input on where to go from here and such not. I have numerous options, but I thought I would ask the boards for advice. I do not care about my AC, im looking to be the primary damage dealer and melee.


I like the fact you didn't Min/max that much. Ddi you roll?

I think you will find Superstition be be annoying, allies can;t heal or buff you.

Guarded Life is nearly a must, and increased damage reduction is good.

If you are using your claws, how are you using your hammer? Altho the beast Totem chain does lead to Pounce, I find it weak until then.

How are you using/getting Craft Magic Weapons and Armor?


25 point buy, I didnt want to dump stats. I dont use the claws unless im grapples or need a back up weapon. And craft magic arms and armor is due to me having master craftsman.


Also, as a level 5 Dwarf with no racial to strength how do you have a 20 when not in rage?

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