
Anthony Krast |

So, ive been fiddling with the rules side of an idea for a "Ninja" character who uses a range of gadgets to actually BE a ninja type person. Imagine a fantasy version of a tight fitting body suit with goggles, grapples and all that good stuff. Kinda like Snake Eyes from the G.I Joes movie (visually).
The character is a Ranger (Trapper) / Summoner (Synthesist)
Now, Rangers can take the Natural weapon Combat Style, which allows you to pick the Feat, Rending Claws, which is much like a normal Rend, except it is only 1d6 precision damage (no str bonus), as opposed to regular Rend which is claw damage + 1.5 Str bonus.
A Synthesist can gain the normal Rend ability by spending Evolution points.
So my question is how, if at all, do these two Rend abilities interact?
1: If I hit with two claw attacks, both abilities activate.
2: If I hit with two claw attacks, one ability activates
3: If I hit with 4 claw attacks, both abilities activate.
There may be other options here (more than likely) but these are the three im coming up with.
So, what say you Paizo people? How does it work?
EDIT: Also, how does a Synthesists speed work?
1: Use the Eidolon speed listed for the type?
2: Use Summoners speed?
3: Use Summoners speed and add +10 feet speed pr Legs Evolution?