Can a third tie up a grappled / pinned enemy?


Rules Questions


1. If my ally (A) sucessfully grapples the enemy (B), can me (C) tie up, even without the pinned condition? What the DC would be?

2. If my A pinned B, can C tie B up? DC?

3. If A pinned B, on next round, if A sucess on maintaining the pin condition, he can tie B without any check?

4. If B escapes a pin condition, he becomes grapple or he is free?

5. Can I flank him to provide +2 CMB to my ally's grapple? I know aid another also give +2, but if I flank AND aid another, will he receive +4?

6. If I tie B with rope, he can burst the rope with a DC 23 or only with DC 10+CMB?

Situation is the following. We are duo and we are fighting a strong mage, so we want to just screw him up without major risks (we are at half hp and can't heal anymore), so I'm thinking about going the grapple->pinned->tie chain. Is there anything I'm also missing or we could do better to increase our chance on suceeding? I'm afraid that the mage could kill us in 2 rounds, so I'm trying to avoid going the normal kill way...

In advance, I already thanks for any answer :)


1. That's not covered in the rules, if your GM is ok with it I would treat it as Tie Up, so a grapple check at -10.

2. Same as 1, but no -10

3. Read 1 and 2, but basically if you grapple on turn 1, pin on 2, you can tie up on 3 when you succeed on maintaining the pin.

4. He is free

5.If you are flanking you are not adjacent to your buddy, I believe you have to be adjacent to Aid Another. I do believe he gets the flank bonus since maneuvers count as attack rolls

6.The DC to escape is 20+CMB (not CMD) of the person that tied him up. In this situation if DC is higher than 20+enemies CMB (or escape artist) then he cannot escape even with a natural 20

Grand Lodge

I was grappling on my Druid and tried to tie up my pinned opponent with my large constrictor snake...its like a rope right?


Hmmm, I doubt the snake would agree...


"If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action."

To aid another, by RAW it does not say I have to be adjacent to my buddy, only able to attack the enemy. That way I could aid +4 on his CMB, right?

Also, is there any way I can help him preventing the enemy to escape? Any way to raise his CMD or lower enemy CMB?


Ok then, I was not at home and searching stuff out on my phone is a pain sometimes so I was 100% on the Aid Another rules, but then again its a standard action so you would have to use Aid another on your turn and then your buddy would get the +2 on his next "attack", as well as the +2 for flanking.

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