Helaman
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Hi All
Designing a Alchemist for Carrion Crown and feel the Cryptbreaker is a flavourful approach. I am looking for suggestions on how I can work with this build levels 1 to 6.
The Longsword is not a HARD choice but its something I would enjoy playing with. I am forming a hard case Van Helsing type with a real vengeance thing going against the undead.
Human Alchemist (Cyrpt Breaker) / 15 pt build
Str 12 Dex 14 Con 12 Int 16, Wis 12, Cha 9
AC 15 Touch AC 13, Flatfoot AC 12
HP 10 (Incl. + 1 HP Fav. Class)
Initiative + 3 Perception + 4 Sense Motive + 0
BAB + 0 , CMB + 1, CMD 13
Fort + 3, Ref + 4, Will + 1
Move 30
Weapons
Longsword + 1 (1d8 + 1 damage)
Light Crossbow + 2 (1d8 damage)
Dagger + 1 (1d4 + 1 damage)
Languages: Common, Varisian, Skald +1 others
Traits: Subject of study (1 to dmg vs Undead), Corpse Hunter (1 to hit vs Undead)
Feats: Weapon Proficiency (Longsword),
[Throw Anything (An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any.), Simple Weapon Proficiency, Light Armour Proficiency]
Skills (Incl. Human bonus) (8): Craft (Alchemy) 1 + 8, Disable Device 1 + 7, Heal 1 + 5, Knowledge (Arcana) 1 + 7, Knowledge (Local) 1 + 4, Knowledge (Religion) 1 + 4, Perception 1 + 5 ( + 6 finding traps), Spellcraft 1 + 7
150gp
Combat Gear: Longsword (15gp) Dagger (2gp) Light Crossbow (35gp) 10 bolts (1gp), Leather Armour (10gp)
Price 63 gp; Weight 25 lbs.
Non Combat Gear: Kit, Alchemist’s and Formula Book. Add Wooden Holy Symbol and Holy Text.
This kit includes an alchemy crafting kit, a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin. Formula book (Free). Wooden Holy Symbol. Cheap Holy Text.
Price 42 gp; Weight 29 lbs.
Gold Remaining 45gp
| Pupsocket |
Hissssss!!! *recoils in terrified disgust*
You spent a feat slot on longsword?
Please play an elf instead and get it for free + other stuff. Or at least a half-elf. Or half-orc. You also forgot to spend your human bonus feat BTW.
If you're married to the idea of playing a human, either get a Heirloom Weapon sword, or stick to simple weapons.
Helaman
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Hissssss!!! *recoils in terrified disgust*
You spent a feat slot on longsword?
Please play an elf instead and get it for free + other stuff. Or at least a half-elf. Or half-orc. You also forgot to spend your human bonus feat BTW.
If you're married to the idea of playing a human, either get a Heirloom Weapon sword, or stick to simple weapons.
Anything else? I left the human slot open... I could go half elf I suppose and use ancestral weapon... food for thought though I consider it to be six of one half a dozen of the other.
Definitely don't want an elf for this character.
Feat suggestions? Build Suggestions to 6th?
| Pupsocket |
One-handing with a melee weapon without doing something useful with the other hand still gives me the heebies, but let's see...
Feats: Opening Volley, Splash Weapon Mastery. This makes you mostly a thrower, but with the ability to draw your sword and hit dudes if you get cornered or run out of ammo (and you shouldn't, ever).
Traits: Heirloom Weapon (Longsword for proficiency), that +1 damage feat (if it applies to splash damage, otherwise take the +1 to hit).
Equipment wise, get a masterwork buckler, and enough acid flasks, alchemist fire and so on. Remember to buy a blunt melee weapon for skeletons.
Feats and discoveries: The Rogue talents you can take aren't worth it. Extra Discovery is probably your new favorite feat. For your character, I like Mutagen, Enhance Potion, Explosive Bomb, Immolation Bomb, Lingering Spirit.