| Hakka Tsadok |
So, I am playing a spell caster with access up to third level spells. Our group is having issues with bandits. These bandits are smart; they are setting up ambushes using tangleshot arrows. In addition, these bandits are around level 6 or 7. They have at least three levels of Ranger for Favored Terrain and three levels of Rogue for a 2d6 sneak dice.
The only reason we know this is we asked the GM after the combat that almost got us killed and he told us about it.
Here is the question: What spells would be extremely useful to smash bandits with? I know of three, Wind Wall, Entropic Shield and Protection from Arrows. What other spells would be useful for stopping archers from filling me with arrows? 3.5 spells are allowed, and you may assume I have access to all spells.
| Icyshadow |
First, Keep Watch is a spell you want.
Also, Tiny Hut is another must.
These two spells are some of the best options, though the latter requires a 5th level Wizard or 6th level Sorcerer.
| Pinky's Brain |
Are they snipers? If you've seen them then you can scry them and the arrows they shot at you can be used for a -4 to their saves ...
Also there is a curious issue with invisibility in 3e which PF preserved .... there are potions of invisibility, but not of see invisibility (personally I'd houserule this away, but that's neither here nor there). It's highly unlikely they will be able to detect you if you go invisible.
| DM_Blake |
Overwhelm them with numbers. They're all close enough to sneak attack, so make sure your casters are well warded against arrows and get some summonned monsters right in the middle of the ambushers (go for large numbers of weaker summons), free AoOs every time they fire a bow, or they'll be too busy dealing with your pets to keep shooting at you.
Lincoln Hills
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Mirror image is really, really good for a round or two, after which displacement is a better bet. In fact, on reflection, against enemies with sneak attack, displacement or even blur are better bets.
I'm really more concerned about the fact that your group (from your description, a 5th-6th level group) is running into groups of multiple Rogue 3 / Ranger 3s. That's a tough fight by design - never mind the fact that they seem to be able to out-Stealth your party's Perception repeatedly. You might want to start using divination spells to try to pick up on their presence instead of relying on Perception...