| Rebel Arch |
The campaing: Ancient greece pantheon, the PF gods are Titans, pandora's box has been taken to the material plane causing a world wound style rift, a demon army is marching towards the rift, the party has gone to Hades to close the rift.
My Dwarf Cleric of Torag(archon and defense)is Grunyk w/o Name. He was an orphan adopted by the church, humble, naive, and pure; he never left the mountain till he set off for hades and had a panic attack when he first realized the party was out of the mountain.
He is a true believer, which has made him ferocious and commanding in the underworld, is slowly converting the whole party to his god, and has collected a ton of faith points.
Notable moments -
used a burning disarm to force a demigod to drop a vorpal weapon that just beheaded an ally!
got the party past cerberus with prepared research into religion
resisted a deal with a beautiful demon that would give him 9 extra spells a day
scared the shit out of a fallen angel vampire when he tried to baptize him in the middle of combat, this lead to an internal struggle with the angel vampire that kept fighting us, but started letting us touch him with heals! and swore to release his spirit from the underworld before I leave
has a prequel style 3P0 warforged that is slowly improving
I want feats for lvl 5 - 12 that make sense with the character, but still are useful with the campaign. For ex, I originally thought he would summon archons and angels and would take summon feats, but our summons are not working, and this character is done when we get out of the underworld. Some stuff was to integral to his character like crafting feats (he is finishing the first ever warforged that was started by his god) even though I can't craft in the underworld.
Also if you have any ideas for spells and how to use them that match this flavor I would like to hear those too. His priorities 1)stop the BBEG from acting 2)Buff the party 3)debuff the enemy 4)if no better options with spells attack w/ weapon