| King_Of_The_Crossroads |
Undine Watersingers.
Hmmm, I never noticed that archetype, before. Wow.
Okay, I'll add those those the list of potentials. The Watersinger has a lot of flavor to it, bit out side of it's (really cool) bardic music abilities, can it compare to the full-casters?
| Harrison |
Harrison wrote:Undine Watersingers.Hmmm, I never noticed that archetype, before. Wow.
Okay, I'll add those those the list of potentials. The Watersinger has a lot of flavor to it, bit out side of it's (really cool) bardic music abilities, can it compare to the full-casters?
No, but that's because the full casters get more spells, ones that are and aren't related to manipulating water and more spell slots to cast with. If you're looking just at manipulating water, the Undine Watersinger probably does it best, but if you're looking for who has the best selection of water-based spells... probably the Wizard or Sorcerer.
| Petty Alchemy RPG Superstar Season 9 Top 16 |
I'd go for the Undine archetype, because it's pretty much built off the A:TLA waterbenders, including bloodbending. You have access to healing and supportive abilities via bardiness.
You could be a full arcanist, but you'll be tempted to use the standard powerful spells wiz/sorcs get that detract from your concept. I'd definitely go Watersinger if I wanted to waterbend.