| shadowgodvi |
The latest heated discussion amongst my party is whether or not the invisibility spell grants you the concealment necessary to also roll a stealth check. For example:
Chippy the Halfling rogue casts greater invisibility on himself with a scroll. He is standing in the middle of a cement field with absolutely no obstructions. Can he also roll a stealth check to "hide" better?
This makes absolutely no sense to me. Thoughts?
| asthyril |
vision and light says that in areas of bright light, you need to have cover or be invisible to make a stealth check.
also the description of invisibility condition states you have total concealment, along with giving a +20 on stealth checks.
| Aratrok |
Against most creatures, finding cover or concealment allows you to use Stealth.
Even once a character has pinpointed the square that contains an invisible creature, the creature still benefits from total concealment (50% miss chance).
Invisibility grants you total concealment from observers. Concealment allows you to use Stealth.
| Dazaras |
Yes, you still need to roll a stealth check. The spell gives you a +20 on the check, so it's really hard to fail, but you still need to roll. Essentially, you need to ensure that your character isn't breathing really loudly or standing in a small puddle or some other thing that could reveal his location.
| asthyril |
You still need to roll.
You still have to move to make the stealth check: if you're standing there fighting you cant use stealth, and the dc to pinpoint your square drops to 20.
if you're standing there fighting while (greater) invisible, you can take a 5 foot step, make a stealth check, and if successful they don't know what square you are in. but it is only at +20 in that circumstance.
| The Vulture |
You still need to roll.
You still have to move to make the stealth check: if you're standing there fighting you cant use stealth, and the dc to pinpoint your square drops to 20.
Where do you see that it says you have to be moving to make a Stealth check? It says:
Action
Usually none. Normally, you make a Stealth check as part of movement, so it doesn't take a separate action. However, using Stealth immediately after a ranged attack (see Sniping, above) is a move action.
Emphasis mine. So, while it may normally be part of movement, it isn't necessarily a requirement. However, the rest of what you said is true; but as asthyril mentions, you can just FFS to get a move in to use Stealth without using an action that impedes your attack for the round.
| BigNorseWolf |
You make a stealth check as part of movement.
I don't consider a 5 foot step movement because
1)its not an action- presumably you don't need to use a move action if you're holding still.
2)You cannot 5 foot step when your movement is slowed. If your movement isn't slowed for stealth then you're moving at full speed (which is the same as fighting)
| The Vulture |
1)its not an action- presumably you don't need to use a move action if you're holding still.
It is listed under "miscellaneous actions," not "no action" in Combat. I'd say that while it isn't a full-round, move, standard, free, swift, or immediate action, it is still an action.
2)You cannot 5 foot step when your movement is slowed. If your movement isn't slowed for stealth then you're moving at full speed (which is the same as fighting)
Except being slowed (by difficult terrain, for example) is a condition that changes your movement speed, and eliminates FFSing as an option. This has no relevance on whether the FFS is, under normal conditions, usable as a move for Stealth. I would say that, since it says "movement" and does not specify what kind, that it would work fine. You are also definitely not moving at full speed, as that would be equal to your base speed.
You may interpret it differently, but that's the way it reads to me.