Magical Trapfinding


Advice

Grand Lodge

Who can disable device magical traps besides the Rogue?

feat? / class abilities / Archetypes / trait?

tks in advance

The Exchange

Archivist bard (2nd level), Trapper Ranger (1st level), Detective bard (2nd level), Urban ranger (3rd level) *i think*.

I probably missed a couple but those are the ones I am most familiar with.


Crypt breaker (level 1) and trap breaker (level 2) alchemists


There is a spell find traps

FIND TRAPS
School divination; Level cleric 2
Casting Time 1 standard action
Components V, S
Range personal
Target you
Duration 1 min./level
You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2 your caster level (maximum +10) on Perception checks made to find traps while the spell is in effect. You receive a check to notice traps within 10 feet of you, even if you are not actively searching for them. Note that find traps grants no ability to disable the traps that you may find.


Seeker Oracle and Seeker Sorcerer, both at level 1.

Silver Crusade

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This might be what your looking for.

Aram Zey's Focus
School divination;
Level alchemist 2, bard 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, F (masterwork thieves' tools worth 100 gp)
Range personal
Targets you
Duration 1 minute/level
Description
Aram Zey created this spell for use by his students, both to increase their confidence in their skills and to ensure more of them survived encounters with deadly traps. If you don't have the trapfinding class ability, this spell grants you the trapfinding ability of a rogue of half your character level.

Grand Lodge

Seeker Oracle, and Seeker Sorcerer, both at first.


Archaeologist Bard gets it at 6th level. Which is way late in comparison to the others...

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