ryric
RPG Superstar 2011 Top 32
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10th, according to the description.
Determination: A shield or armor with this property provides the ability to fight on against seemingly impossible odds. Once per day, when the owner reaches 0 or fewer hit points, the item automatically provides a breath of life spell.
Moderate conjuration; CL 10th; Craft Magic Arms and Armor, breath of life; Price +30,000 gp
(emphasis mine)
| downlobot |
Sorry to rez, but I was hoping to build this armor at some point. If I built a set of this armor at level 10 (5d8+10) could I come back to it at level 15 to give it a small bump the CL pool (5d8+15) (and then 20 etc)? If yes, estimates on cost? Or is it just magic items have their caster level, even if you crafted this armor at level 20 it would still be 5d8+10?
Thanks!
| Protoman |
Sorry to rez, but I was hoping to build this armor at some point. If I built a set of this armor at level 10 (5d8+10) could I come back to it at level 15 to give it a small bump the CL pool (5d8+15) (and then 20 etc)? If yes, estimates on cost? Or is it just magic items have their caster level, even if you crafted this armor at level 20 it would still be 5d8+10?
Thanks!
Sure that's doable. Important thing is to figure out how the got 30,000 gp for CL 10 first. Luckily did that a while ago on another thread:
Caster level 10 x 5th levels spell x 2000 gp use-activated x 1/5 once per day x 1.5 modifier for sticking extra effect on an existing magic item = +30,000 gp for 5d8+10.So for level 15:
Caster level 15 x 5th levels spell x 2000 gp use-activated x 1/5 once per day x 1.5 modifier for sticking extra effect on an existing magic item = +45,000 gp for 5d8+15.
And for level 20:
Caster level 20 x 5th levels spell x 2000 gp use-activated x 1/5 once per day x 1.5 modifier for sticking extra effect on an existing magic item = +60,000 gp for 5d8+20.
So if your GM is cool with it, just pay the difference in pricing when updating armor.