Wyrmholez
|
I've always thought of the "On Command" abilities as the ones that can be turned on and off. But I don't think vicious would be that big of a deal if it were a toggle.
And if anyone tells you otherwise all you have to do is change your perspective on the thing your beating to death.
PRD wrote:
When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2d6 points of damage to the opponent and 1d6 points of damage to the wielder.
No more opponent no more vicious :D