| Edinoiz |
Greetings.
And with those pleasantries out of the way, the meat of my problem:
Currently playing an Aldori Swordlord in a campaign of Kingmaker, I am starting to run into som slight difficulties of the Weaponless and Huge/Un-trippable kind. It doesn't really help that I should be anticipating more of it in the form of Dragons and Fey (according to advice given by this forum no less).
Makig an attempt to alleviate this I have been looking towards the Performance Feats section of possible paths forward, in particular a line involving the Savage and Dramatic displays with a side-order of Shatter Defenses. I'm debating whether or not to take Deadly Stroke but currently leaning away from it, going more in favour of trying to convince/ask my GM if I could use a modified version of the PF Campaign Setting version of the Aldori Dueling Mastery to be a sort of "Greater Aldori Dueling Mastery".
Or I could get Keen and Butterfly Strikes at the earliest convenience so that the scythe-wielding Barbarian in our party can wrack up his DPS something humongous.
Currently the character is a 5/1 Fighter (Aldori Archetype)/Aldori Swordlord and levelling to 6/1 at the start of our next session.
His feats are:
Dodge, Combat Expertise, Exotic Weapon Proficiency (Aldori Dueling Sword), Weapon Finesse
Improved Trip
Weapon Focus (Aldori Dueling Sword)
Dazzling Display
Improved Disarm
Aldori Dueling Mastery (the non PFCCS one)
and if nothing makes me change my mind, Shatter Defenses and Performing Combatant at the lvl up.
So, any advice to give?
| upho |
I'm new to PF and know basically nothing about the Aldori stuff, so maybe my advice is off. But I think my 3.5 experiences applies here, and spontaneously I'd say the easiest way to get maneuver capacity vs. huge is simply to buy/craft a level 1 wand of Enlarge Person for 750 gp and have someone in your party use it on you before combat. You also may need something to compensate for the lost AC and/or dex, but you get reach, a better CMB and a bit more damage as part of the package.
Don't know of anything to help you with the weaponless part (besides Hinder Natural Attack at level 11).
| Edinoiz |
The wand is certainly something I thought about. I'm definitely planning to get the Juggernaut's Pauldroun (Std action to Enlarge person on self at will any number of times a day) and then mayhaps modify them so that they can give Deadly Juggernaut more often.
I also had this neat little idea about an amulet to grant myself Lead Blades, all this and the Impact enchantement would let my sword go from 1d8 + X to 4d6 + X per strike, treating my weapon as Gargantuan when it hits. Effects that change your own size does not stack with others, I know, but Lead Blades stacks with increased size, and Impact stacks with both Size and Lead Blades...
But yes, the current idea is combat utility through Dazzling Display and then Flanking and Shatter Defense.