I'm trying to make the BBEG of this quest harder without boosting its CR,but my party is big and clever,help is most appreciated.


Advice


I'm looking some possibilities on how to make an encounter harder without actually boosting the creature's CR.
My party (male aasimar paladin 8 – male human fighter 8 – female half elf wizard 8 – female half elf druid 8 – female tiefling rogue 8 – male dwarf cleric Pharasma 8) will soon face an unknown menace that is corrupting an elven forest.
The corruptor is a Nuckalevee , and he is angering local tribes (boggards and marsh giants who don't know about the evil fey), driving them toward civilized seetlements near the forest.
I know i want the party to be forced to investigate around the part of the forest where the evil fey is
spreading plagues, just so the encounter isn't an old style hack'n slash, which will be very short given the group,my question is, how?
Since i already decided the BBEG (the Nuckalevee) will have minions (enslaved/corrupted giants and boggards) i'm a bit reluctant about simply boosting its CR.
I thought i can make the encounter longer and harder by having the BBEG opening several sources of some foul liquid all around, and each one'll give it additional powers (one is controlling its minions,since it doesn't have such ability) ; the party will weaken it by closing/destroying the sources.
Now i'm not sure how many new powers to give to it,or which should they be, so i'ld like some advices.
All i know is i want the BBEG to be near to invincible without closing at least some sources,i'll be sure to tell the party they have very little chance, if ever, of defeating it otherwise.
I'm aware i already asked something similar days ago, but my time schedule didn't allowed me to work much on this idea.


well these are always good for a laugh


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thats a tough party

I reccommend poison, both injected and gas. Traps, outdoors, pits are passe and can be lethal. Green slime, etc. Try snares that land the victim on a bunch of stakes. Stick the stakes in a pig for awhile and now you have disease. Corrupt thier water so its always polluted.


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Traps and what not have their own CR which is just boosting the CR of the encounter.

If you want to get the most bang for your buck, when it comes to fairies, I like mind control.

Get something on this guy that lets you turn a PC against the group and then target the weakest member with it, like the rogue or something. Let them fight him while the big bad runs off. Rinse and repeat.


Treerazor.

all kidding aside boggards with will o wisp backups are a nasty encounter. as far as BBEGs hmmm. Ill dot this for later.


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if you dont want to raise his CR, max his hit points, maybe give him some PC gear. As one of his feats give him a cohort that casts buff spells on him.

an invisible cleric cohort that casts buffs and heals and uses sanctuary would be really annoying.


Well, the party is gonna get treasure from the encounter, right? The BBEG is intelligent, right? why not have it use useful items?

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