
The Arbiter |

Continuing in the trend of new guys, Aurum and Arak are both fresh into the pit, but are already drawing some cheers from the crowd for simply looking like they expect pit-fighters to look. They take their muscled places in their designated spaces.
Aurum A10, Arak L10, initiatives and flexing, please.

Aurum the One |

A small man of about 5'7" stands across the field of battle. Calm and peaceful he wears a small smile reminiscent of an indulgent grandfather with a rambunctious child. He wears simple robes and carries a satchel at his waist. His only other adornments is a gleaming golden sword curved forward in an odd fashion.
A pleasure to meet you blades. I will enjoy dancing with you.
Init. 8
Surprise Round Actions
Aurum shifts his feet and moves into a graceful stance, sword held aloft and other hand balanced to the side.
You're up Arak! Good Luck!

Arak Blood letter |

To you as well may blood anoint your blade
"Sush, pretty words will be shattered by my fists!"
Arak chugs the bottle in his hand smashes it on the ground and drwaws the two ill-matching long swords
end surprise round for Arak, you're up.

Aurum the One |

Aurum begins a slow spin of his golden sword whipping back and forth.
Aurum walks calmly forward a few feet, continuing his calm demeanor and says Then show me. At which point he extends his hand and gives you a quick "Come on then" motion.
Move to C9
End of Round 1 for Aurum. Your turn Arak.

Arak Blood letter |

In a surge of power and blood lust Arak rushes forward like a great beast.
Jumping at the peak of his charge bringing both blades down in wide sweeping arks aimed at this puny creatures chest.
Acrobatics: 16
First Attack: 14..doubt that hits.
11 Damage
Second attack: 9.. a second failure no doubt
9 damage.
End round 1 Arak

Aurum the One |

Correct. Both attacks miss.
Round 2 Start
Aurum slips back and forth around the whirling weapons before returning with a vicious strike of his own.
Damage 1d8 + 3 ⇒ (7) + 3 = 10
Crit Confirm 1d20 + 3 ⇒ (12) + 3 = 15
Damage 1d8 + 3 ⇒ (3) + 3 = 6
Step back 5' around the column to B8
Potential Crit = 22
Damage = 10
Crit Confirm = 15
Damage if confirmed = 7
5' step to B8

Arak Blood letter |

Arak scoffs at the twist of fat and redoubles his assault as the slicing arc of the monks blade bounces off his armor.
First Attack: 18
Damage: 9
Second Attack: 14
Damage: 10

Arak Blood letter |

Your attack also misses, this is shameful.
Ha! Your puny attacks can't even scratch me!
listen I am ashamed of my rolls needless to say they both miss... again....
Cursing with each swing the hobgoblins rage only grows, he flais wildly about

Aurum the One |

Round 5 begins
Aurum smiles and looks at the blood on his blade. Of the two of us I am the only one who has drawn blood my friend. I can do this dance for hours...can you?
Damage 1d8 + 3 ⇒ (7) + 3 = 10
Attack missed.
Continue stepping around the column to C9

Arak Blood letter |

Following Aurum in a blind rage Arak swings again...
Finally!!!!
Second attack, possible crit: 24
damage: 10
ARE YOU KIDDING ME!!!!!!!!
1d20 + 4 ⇒ (10) + 4 = 14
Arak doesn't drop his sword
This is Pathetic!

Aurum the One |

With the slightest of movements, Aurum deflects your strike, the sword bypassing him completely.
Round 6 begins
That was a good strike...but not good enough my angry friend.
Damage 1d8 + 3 ⇒ (7) + 3 = 10
Attack = 10
Damage = 10
5' step to C10
You're up!

Arak Blood letter |

Arak deftly side steps the golden blade, then flings the two long swords away with a roar unsheathes his great sword, poring a vile of thick red liquid across the blade, it ignites almost instantly, Arak now takes the time to force you to come to him.
End of Round 6

Aurum the One |

Round 7 begin
Aurum nods and says As you wish. before taking another step back reaching into his pack and removing a vial and drinking in. He instantly swells to double his size, his muscles bulging and giving himself much greater reach.

Eko Teliy |

well if this is how you want to die..
From his belt arak pulls a small vile with each hand, tossing them at Aurum..
All attacks against touch Ac.
First: 12
Damage: 5
Second: 21
Damage: 2
Both attacks burst centered on Aurum, if they miss then any thing within a 5 foot radius takes 1 point of fire
In the instant the viles shatter on impact there is an eruption of flame
that engulfs Aurum before dissipating

Aurum the One |

Both attacks miss so Aurum takes 2 points of damage from the splash of the fire. Also you would have had to drop your greatsword to attack with both, is that what you did?
Begin Round 8
Aurum smiles at the change in tactics and says How many of those do you have my friend? Enough to last I hope.
Damage 2d6 + 5 ⇒ (4, 1) + 5 = 10
Sense Motive if needed to dodge attack 1d20 + 11 ⇒ (14) + 11 = 25
Attack = 14
Damage = 10
Move to right next to you (I think you are in D8 which would put me in D9)
Your turn

Arak Blood letter |

though once again the hobgoblin deftly blocks your attack with his armor turning the blow aside he now sees Aurum's hulking mass towering above him.
Arak crushes a vile of thick red liquid between his fists, instantly both hands are wreathed in flame, his fists clench and he lets out a snarl before jumping to assault Aurum's soon to be bludgeoned face.
And fail... showmanship all for naught

Aurum the One |

Definite points for style though lol.
Begin Round 9
Aurum dodges the Flying Flaming Fists of Fury from Arak before swinging his large sword around in a vicious arc.
Damage 2d6 + 4 ⇒ (3, 3) + 4 = 10
Sense Motive if needed 1d20 + 11 ⇒ (11) + 11 = 22
Attack = 21
Damage = 10
Assuming that hits I have done 20 points of damage so far.
Do you have improved unarmed strike? If not punching me suffers an AoO.

Arak Blood letter |

after the heavy slicing blow that leaves Eko reeling, quickly he turns it to his advantage rolling and snatching up the greatsword once again.
Arak stands ready for your next move flaming hands and flaming great sword at the ready
End Round 9

Aurum the One |

Begin Round 10
Trying to end the fight quickly, Aurum abandons his careful defense and goes for the knockout strike, gripping his sword in two hands to add extra power.
2d6 + 6 ⇒ (2, 1) + 6 = 9
Sense Motive if needed 1d20 + 11 ⇒ (14) + 11 = 25
Attack = 20
Damage = 9
29 total damage now if 20 hits. You're up!

Arak Blood letter |

Rolling away from your might swing Arak dodges the blade skipping away
Acrobatics was dismal 10...
Attack: 1. 23
Damage: 6
Attack: 2. 13
Damage: 4
Both Attacks are with the alchemist Fire same deal as before
I pray to live through this

Aurum the One |

Both miss again. I take 2 fire damage. Also, I'm assuming you dropped your greatsword again.
Damage 2d6 + 6 ⇒ (4, 6) + 6 = 16
Switch to one handed and fighting defensively 1d20 + 3 ⇒ (4) + 3 = 7
Damage 2d6 + 4 ⇒ (1, 1) + 4 = 6
Sense motive if needed 1d20 + 11 ⇒ (13) + 11 = 24
Aurum lashes out as you go past missing badly, he then switches back to his more defensive style and comes after you one handed missing again.
AoO missed
Regular attack missed
I see perhaps that great big weapon is merely for show...or perhaps to compensate for something? Aurum says with a smile as he continues to press his opponent.

Arak Blood letter |

Arak draws his blade out of the sand once again, lashing out in a last ditch effort to crush his foe...
Attack: 24...God I need a hit.
Damage: 13
provokes AoO.
As the swing reaches its ark and the hobgoblin steadies his blade for the next onslaught, he seems diminished.. not physically different but there seems to be less of him and his eyes focus

Aurum the One |

Aurum deftly turns the attack again, what would have been a solid hit turned aside into nothingness.
Aurum did not appear to suffer any damage from the attack
Begin Round 12
Damage 2d6 + 4 ⇒ (3, 6) + 4 = 13
1d20 + 3 ⇒ (10) + 3 = 13
Damage 2d6 + 4 ⇒ (6, 3) + 4 = 13
Sense Motive if needed1d20 + 11 ⇒ (20) + 11 = 31
Returning to his own attacks, he cannot seem to get the distances right and misses when you pull your weapon from the sand before following up with another miss.
AoO Missed
Regular attack missed
My blade will eventually connect, I can see from your technique that yours never will. Surrender with honor and spare yourself the pain.
You're up. :-)

Arak Blood letter |

Arak Laughs at your pitiful mocking and deftly dodges out of the way moving swiftly to D13 before throwing a stone in your direction, it explodes with a thunderous bang at your feet
Fort: DC 15.
if you fail you are defend for 1hr.
End Round 12

Aurum the One |

Acrobatics successful so no AoO...barely ;-)
Fort Save = 17 success so not deafened.
Aurum sighs and says quietly As you wish. before moving forward and attacking again, bringing his weirdly curved sword in a vicious overhead chop.
Damage 2d6 + 4 ⇒ (4, 2) + 4 = 10
Crit confirm 1d20 + 3 ⇒ (5) + 3 = 8
Damage 2d6 + 4 ⇒ (6, 5) + 4 = 15
Sense Motive if needed 1d20 + 11 ⇒ (1) + 11 = 12
Move to D12
Attack = Natural 20 (23)
Damage = 10
Crit confirm = 8 (No crit :-( but still a hit)
30 damage total. I seriously hope that was enough to drop you lol!

Aurum the One |

O.....M......G.....that was an awesome battle. Kudos to you my friend!
Aurum goes over to the fallen warrior and says a quick prayer over his body. He was a worthy opponent and one deserving of respect. Standing he looks at the crowd and silently salutes them as well before making his way slowly out of the arena.