Quick Poison Guide for PFS Organized Play


Advice

Silver Crusade

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Listed Below are all the available poisons to Alchemists, Ninjas, and Poisoner Rogues. As listed in the Additional Resources.
This list was made for the convenience of those who play Pathfinder Society Organized Play, to help save time and help show player options concerning Poisons. (suck-it Trebek).

Listed as Follows:
Name; Contraction(Cnt= Contact, Inj= Injury, Ings= Ingested) Difficulty Class(Fortitude Based, unless otherwise noted); Onset(- means Immediate); Frequency; Effect(mostly damage, unless otherwise noted); number of saves to cure; Price.(listed as Cheapest to most expensive, save that, then listed as most effective)

Small centipede poison; Inj; DC 11; Onset—; 1/rd. for 4rds; 1 Dex; 1 save; 90gp

Bloodroot; Inj; DC 12; Onset 1 rd; 1/rd. for 4rds; 1 Con and 1 Wis and confusion 1 rd; 1 save; 100gp

Greenblood oil; Inj; DC 13; Onset—; 1/rd. for 4rds; 1 Con; 1 save; 100gp

Black adder venom; Inj; DC 11; Onset—; 1/rd for 6rds; 1d2 Con; 1 save; 120gp

Medium spider venom; Inj; DC 14; Onset—; 1/rd. for 4rds; 1d2 Str; 1 save; 150gp

Large scorpion venom; Inj; DC 17; Onset—; 1/rd. for 6rds; 1d2 Str; 1 save; 200gp

Giant wasp poison; Inj; DC 18; Onset—; 1/rd. for 6rds; 1d2 Dex; 1 save; 210gp

Shadow essence; Inj; DC 17; Onset—; 1/rd. for 6rds; 1 Str drain/1d2 Str; 1 save; 250gp

Malyass root paste; Cnt; DC 16; Onset 1min; 1/min. for 6min; 1d2 Dex; 1 save; 250gp

Terinav root; Cnt; DC 16; Onset 1min; 1/min. for 6min; 1d3 Dex; 1 save; 400gp

Nitharit; Cnt; DC 13; Onset 1min; 1/min. for 6min; 1d3 Con; 1 save; 650gp

Rainbow Jellyfish Toxin; Cnt; Inj; DC 14; Onset-; 1/rd for 2rds; Initial: Staggered 1d6rds; Secondary: Paralyzed 1d6Min; 1 save; 400gp

Fiddleback Venom; Inj; Ings; DC 13; Onset 1min; 1/min for 6min; Initial: Nauseated 1d4rds; Secondary: 1d3 Str, 1d4 Con; 2 saves 500gp

Cockatrice Spit; Cnt; Inj; Ings; DC 12; Onset-; 1/rd for 4rds; 1d2 Dex damage (Special, See below); 1 save; 1,000gp

Hag Spit; Inj; Ings; DC 16; Onset-; 1/rd for 6rds; Initial: Blindness 1d10rds; Secondary: 1d4 Wis; 2 saves; 1,500gp

Cockatrice spit is special in the fact a creature who takes Dexterity damage equal to its Dexterity score from this poison becomes petrified but each day, can attempt a new DC 12 Fortitude save to become unpetrified with minus 1 to their Dex Score.(can you Coup de Grace a petrified target?)

Poisons explained briefly.
Contact poisons can be used on weapons, but come on average of a 1min(10 ROUNDS) onset, to the effect that when you simply hit with that weapon the target is poisoned and needs to make a save.
Each of these Doses no matter what you apply them to, are one time use, so no multiple applications to a handful of bolts, Shuriken, etc,. from a single dose. Just that one piece of ammunition for one dose(Lame, I know).
Onset occurs the moment poisons are contracted, meaning they save when contracted, Contractors DO NOT get another save when the onset is up. I.E. Onest of 1min gets a save when contracted, if the save failed, 1min later the poison goes into effect(1d4 dex, str, etc,.).
Frequency means when the next round, min, etc,. occurs they get a new save against the poison. Failed means Immediate effect. i.e. 1/rd for 6rds equals 6 saves at the start of those rounds after the initial onset.
No onset means immediate Save or fail to resist poison effect upon contraction.
The "Initial" and "Secondary" effects occur, respectively, on the first and second round of contraction. i.e. injury/contact/onset: Save or be Blind for 1d6 rounds, round following: save or be Paralyzed for 1d6min.

Recommended for Builds:
Rogue Talent: Swift Poison: Move Action to apply a single dose of poison, as opposed to a standard action, to a weapon/ammunition.(ref. Advanced Player's Guide pg. 1)
Religion Trait: Potent Concoctions: Pick two Poisons, when inflicting these poisons (I recommend Shadow Essence and Giant Wasp Poison) add +1 to the DC to resist them. Down side you have to worship a giant Mosquito (ref. Faiths of Corruption pg. 19).

If you have any suggestions, questions or noticed i got something wrong please let me know and I'll update the Thread.


Alchemist Discovery: Sticky Poison is a must if you're using poisons.

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