| chinagreenelvis |
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So, I've noticed that the corebooks come with all these wonderful, detailed maps that the players pretty much never get to see, and our DM is really bad at art. Drawing out each room as we come into it (even on an erasable gameboard) takes up a lot of time and it's never as accurate as moving through an actual map.
I'd seen the virtual table idea that got scrapped and understand the problems with using physical pieces on an LCD screen. One other option is making a projector table, but that's too much effort and my projector is already mounted in my movie room.
So what I was thinking: just use the projector and make a digital gameboard in Photoshop!
At 50dpi, 80x80 is about the most that CS5.5 can handle before slowing down, but it works out pretty well. Using "snap to grid" and resizing the PDF maps to fit it, it's easy to lock down the map layer and move around layers of player pieces by hand when the "auto-select layer" function is on. You can even make fog of war layers that are easy to remove as the players come near.
Mostly, it's a good system, but I was also wondering if there are any programs out there that are designed for the same task?