Anorak
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Ok, I want to build a "Bruce Lee is a Son of a Werewolf" character. His father is a Werewolf from Irrisen and his mother is from one of the Dragon Empires. I'm looking at Monk + Werewolf Template so far. Any suggestions?
| Swivl |
Certainly the Dragon fits the flavor, but I was thinking of Jeet Kune Do mechanically. After all, he was not at all about "styles" anyway. Besides, most of what dragon style does is make you hit harder, but Bruce not only hit hard but was also extremely fast.
If this is still a point of contention, just make him a Master of Many Styles and he can do both.
| Kazaan |
Flowing Monk of the Sacred Mountain and work on Dragon Style, I'd say. Crane Style is a bit too defensive; Jeet Kune Do is all about explosive power... don't punch your enemy, punch through your enemy. Maybe start with a single level of Unarmed Fighter to jump-start your Dragon Style. There's nothing that really makes you hit "faster". In fact, MoMS is the opposite of hitting faster because you lose flurry.
| Swivl |
While using Panther Style, your retaliatory
unarmed strikes are resolved before the triggering attacks.
If your retaliatory unarmed strike deals damage to an
opponent, that opponent takes a –2 penalty on attack and
damage rolls with the triggering attack of opportunity.
This is the very definition of interception in PF, which is why I push for it. Otherwise, I'm with everyone that Dragon Style is badass.
I agree that losing flurry is probably bad for this.
Flowing Monk is also quite good for this idea as well ("Be water, my friend").
Sacred Mountain... I can take it or leave it for this idea. If Dragon Style, take this, if Panther Style, don't take this, and other styles or archetypes, maybe. Just remember you lose evasion with it.
| Byrdology |
Don't get me wrong, IRL Bruce used Flurry often, but I think MoMS really captures his style. He kinda has a "come and get me" approach to combat. His defense becomes offense in one swift fluid motion (hence panther snake and crane), while his power is undeniable (hence the dragon and tiger styles). The problem with stating out Bruce is that a 20 lvl character just doesn't get enough feats. I think if you did a MoMS/ unarmed fighter gestalt then you start getting close without having to wait for lvl 20.
| Dabbler |
Flowing Monk of the Sacred Mountain and work on Dragon Style, I'd say. Crane Style is a bit too defensive; Jeet Kune Do is all about explosive power... don't punch your enemy, punch through your enemy. Maybe start with a single level of Unarmed Fighter to jump-start your Dragon Style. There's nothing that really makes you hit "faster". In fact, MoMS is the opposite of hitting faster because you lose flurry.
Snake Style. You get a lot of attacks of opportunity. You also get that boost to AC if you want to focus on strength more.