| GreenGM |
I have the monsters and the general story line for this weeks story. the game is tomorrow and i need to make a map. Anyone feel like helping me with this?
I need a Maze that is moderately hard. The maze leads to a room that has 5 doorways. 4 of the 5 doors lead to separate halls. One will have traps and a locked door at the end. One will be a fighting event so it will need decent room.
The last two i just need enough room to put a couple statues or something to do riddles involving a celestial sorcerer that worships a goddess of Ice and Lightning an one riddle on The forest, and druidy stuff...
The fifth door ddoesnt matter much... just gotta lead straight off so a minotaur can charge at them.
Please and Thank you for ANY help you can give.
| Adamantine Dragon |
If they are going to map it out themselves, then any sort of maze beyond a few turns and dead ends is going to be a challenge. I've run mazes before and just like puzzles and traps, what seems simple to the GM can be infuriatingly complex to the player.
A quick google search on "dungeon mazes" should give you a couple dozen good options.