Pounce and Reach, oh my!


Rules Questions


So, let's assume I have a pouncy Cat-of-Death Eidolon (Pounce for Claw, Claw, Bite, Rake, Rake), and I assign the Reach evolution to its bite attack.

Now, since a Pounce requires a Charge, given the special rules for Charging, what will happen if Kitty leaps on a foe?

A) Due to the charge rules, I have to stop 10" away from the opponent, as this is the nearest square I can reach and attack from. After delivering my bite attack, I am out of range for my claw and rake attacks. So much for pouncing.

B) In analogy of the spear wielding guy who charges to deliver a blow with his armor spikes, I can charge next to my opponent, delivering my full set of attacks with a 5" reach via Pounce (e.g. Claw, Claw, Rake, Rake)

C) As per B), but after charging up to Claw distance, I can deliver a full set of attacks that are able to connect from my current position. Which is, all of them.

Scarab Sages

"Reach (Ex): One of an eidolon's attacks is capable of striking at foes at a distance. Pick one attack. The eidolon's reach with that attack increases by 5 feet."

Your Bite still threatens the area immediately around the Eidolon. It isn't like a polearm that can't threaten the area immediately around it. The text gets a little murky in regards to whether you have to attack from the first available square. I would say your line of movement has to pass through the appropriate closest square and falls subject to the normal limitations "You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can't charge", but I don't think anything stops you from taking the next step and full attacking with your full suite of natural attacks.

Soooo..... C should be correct.


Even if the RAW gets murky on a Reach Bite-lead pounce, I have to imagine that a non-reach Claw-lead pounce would.

Same principle as a reach-weapon wielding fighter who wants to make a charge attack with his armor spikes, for whatever reason.

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