AlexxF
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Just out of curiosity has there been any ideas and/or thoughts about mythic two-weapon fighting feats?
I've been thinkin about it too and my best bet is something a la Perfect Two-Weapon Fighting in that old ELH, but instead that long list of prerequisites it could be something like this:
Mythic Two-Weapon Fighting [Mythic]
Prerequisites
Dex 15, Two-Weapon Fighting.
Benefit: You take no penalties on attack rolls for fighting with two weapons. Attacks made with your off-hand are made at the same base attack bonus as your primary hand, and use your full strenght modifier instead just the half. If you later get the Improved or Greater Two-Weapon Fighting feats, those extra attacks with your off-hand only get the normal -5 or -10 penalty.
Normal: If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a –6 penalty with your regular attack or attacks with your primary hand and a –10 penalty to the attack with your off hand. If your off-hand weapon is light, the penalties are reduced by 2 each. An unarmed strike is always considered light.
And I think the normal -5 or -10 penalty could be eliminated too by using the Precision Champion Path Ability.
| Matrix Dragon |
Personally, I would like mythic two-weapon fighting to allow the character to make two attacks (one with each hand) in every situation where he would normally be able to make only one attack. Examples: charging, attacks of opportunity, standard action attacks, vital strike, cleave....
It would make two-weapon fighting much more interesting.