| Christopher Rowe Contributor |
When a character is unconscious owing to a negative hit point total, but is stable because she's received magical healing or First Aid and thus is no longer dying, what happens if the character receives further damage?
I could have sworn that she "destabilized" and resumed dying (losing 1 hp per round, making those Constitution checks, etc). But I actually can't find anything in the Injury and Death section of Chapter Eight of the Core Rulebook that backs that up.
I suppose I'm looking for a sentence that says something like: "If an unconscious but stable character with negative hit points receives further damage, she is no longer stable and resumes dying"
But I'm not finding anything like that.
As near as I can tell—and if I was confident in this interpretation I wouldn't be bugging you good people—once a character is stable she remains stable even if she receives further damage, by rules-as-written.
What am I missing?
| Christopher Rowe Contributor |
Is the rule about how you become "dying" in the first place contingent upon having had a positive HP total beforehand?
Hmmm, not sure where you're going with this. But I think the rule you're referring to is at the bottom of p. 189 of the CRB and reads: "If your hit point total is negative, but not equal to or greater than your Constitution score, you're dying."
Don't see anything helpful there for my question, do you?
| Dominigo |
From the PRD:
"On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable."
I believe what Jiggy is trying to say is that all you need to resume dying is have your hit points reduced to a negative, yet non-fatal, value. There is nothing saying they have to be reduced from 0 or more hit points for this to take effect. So, if you are at -1 but stable and take 3 damage, your hit points have been reduced to a negative value that doesn't kill you. Hence, you need to restabalize.
DesolateHarmony
|
It's not specified in the PRD_on_injury_and_death but the question is, I think:
Does a character who was dying, and is now stable, and who takes more damage but not enough to die, resume dying? Or is that character still stable?
I think common sense would indicate that the character resumes dying, but it isn't stated.
| Christopher Rowe Contributor |
It's not specified in the PRD_on_injury_and_death but the question is, I think:
Does a character who was dying, and is now stable, and who takes more damage but not enough to die, resume dying? Or is that character still stable?
I think common sense would indicate that the character resumes dying, but it isn't stated.
Yes, well-stated!
DesolateHarmony
|
From the PRD:
"On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable."I believe what Jiggy is trying to say is that all you need to resume dying is have your hit points reduced to a negative, yet non-fatal, value. There is nothing saying they have to be reduced from 0 or more hit points for this to take effect. So, if you are at -1 but stable and take 3 damage, your hit points have been reduced to a negative value that doesn't kill you. Hence, you need to restabalize.
Emphasis mine. I think this does make it so. The hit points are reduced by damage, and the number is negative.