Thalandar
|
kk
PCs playing Skull and Shackles AP, last part of Isle of Empty eyes, they are suppose to have a big feast next week. One of the got the idea, hey the Island full of dinosaurs-wouldn't it be impressive to have roasted t-rex at the feast.....
Now, see the party ticked off the nymph this week and she casts druid spells....maniacal laugh, I forsee PCs swallowed whole in the near future
| alientude |
Hero Lab's take on a Tyrannosaurus with Animal Growth and Strong Jaw:
This bipedal dinosaur's front arms seem small compared to the rest of its bulk, but its enormous head is all teeth.
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Tyrannosaurus CR 9
XP 6400
N Colossal Animal
Init +4; Senses low-light vision, scent; Perception +37
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Defense
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AC 18, touch 2, flat-footed 18 (-8 size, +16 natural)
hp 189 (18d8+108)
Fort +17, Ref +11, Will +10
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Offense
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Speed 40 ft.
Melee bite +20 (12d6+30/19-20 plus grab)
Space 30 ft.; Reach 30 ft.
Special Attacks swallow whole (2d8+11, ac 18, 18 hp)
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Statistics
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Str 40, Dex 11, Con 23, Int 2, Wis 15, Cha 10
Base Atk +13; CMB +36 (+40 grapple); CMD 46
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (Bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills Perception +37
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ECOLOGY
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Environment Warm forest and plains
Organization Solitary, pair, or pack (3-6)
Treasure None
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Special Abilities
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Powerful Bite (Ex) A tyrannosaurus applies twice its Strength modifier to bite damage.
| alientude |
The damage on the bite seems odd. I figured double dice and up one die. So I was expecting 8d8. Also the base attack didnt go up from +20 even though str went up. Can anyone explain this?
Hero Lab went with 4d6 -> 6d6 for animal growth's size increase (which was probably taken from the Improved Natural Attack feat description), followed by strong jaw doubling the dice because it's already Gargantuan/Colossal.
As for the attack bonus (not base attack) staying the same, it's because while animal growth gives a +8 Strength (and thus a +4 bonus to hit), changing the creature's size from Gargantuan to Colossal takes its size modifier from -4 to -8.
| Grayfeather |
Grayfeather wrote:The damage on the bite seems odd. I figured double dice and up one die. So I was expecting 8d8. Also the base attack didnt go up from +20 even though str went up. Can anyone explain this?Hero Lab went with 4d6 -> 6d6 for animal growth's size increase (which was probably taken from the Improved Natural Attack feat description), followed by strong jaw doubling the dice because it's already Gargantuan/Colossal.
As for the attack bonus (not base attack) staying the same, it's because while animal growth gives a +8 Strength (and thus a +4 bonus to hit), changing the creature's size from Gargantuan to Colossal takes its size modifier from -4 to -8.
I should not have doubted Hero Lab but the math didn't make sense at first.