CalebTGordan
RPG Superstar Season 9 Top 16, RPG Superstar 2015 Top 32
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DM aka Dudemeister said it well in the sexism thread. Be excellent to each other.
How are you excellent to everyone at your game table?
My wife makes a whole dinner meal for the group we game with. She wants to be a food historian, so everything is different, good, and sometimes close to what the PCs would eat.
I let players use my miniatures, extra dice, grid mat, and game supplies if they need them.
I have bought, painted, and given away miniatures to players, even players I only met once.
What about you?
TriOmegaZero
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If a player does not have something, I provide it. Character sheet, dice, mini, pen and pencil, if you need it I have extra.
I will teach any new player the basics, and often do when running organized play at the comic shop.
If asked in advance, I try to have soda and chips available when I host. I also try to bring my own stuff when I don't host.
I gladly upload and maintain gaming documents for my players and anyone that can use them.
DM_aka_Dudemeister
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"Be excellent to each other and party on dudes."
Is something I try to live by and sometimes I fail. Sometimes I don't party on, sometimes I end up working. I do alright at the excellence thing though ;).
When it comes to gaming I try and make sure everyone at the table has a voice, including the more shy or reserved people. Outgoing natural improvisers don't need a helping hand to get the spotlight, so instead I make the effort to give the quieter voices time to shine. Whether it's a story arc that specifically effects them or just an encounter that has a particular weakness to my shy player's particular powers.
When I come as a player I bring a snack, a drink and a sweet for everyone to share. If we haven't arranged to eat during the session before hand I make sure I eat before I arrive so I have energy and don't interrupt the game. If I can't make a game I make sure to give as much notice as possible (24 hours minimum) that I won't be attending to give the GM time to work around my absence.
As a GM, I ask for feedback and work to incorporate my PC's narrative arcs into the overarching plot. I endeavor to encourage new players to join my games (no matter how much I strive for a table of 4, inevitably someone new wants to try RPGs so I add them to my table). I take note of particularly great moments the players bring to the table and commend them for their actions.
As a community member I try and share my notes as much as possible, so that other GMs can benefit from my own experiences and ideas. When other GMs ask me questions I try to answer them as honestly as possible, with an eye towards inclusion and increasing the fun.
As a human being I like to make people laugh and feel good. My sense of humor is a lot of what defines my personality. Whenever possible I bring the funny. I get up out of my seat for elderly and pregnant passengers and actively try to make life fun for the people around me. When I have a disagreement with someone I try to calm the conflict before continuing the discourse.
| 3.5 Loyalist |
Great play gets re-rolls (which can really save a character).
Honeyed tea is served if you want it (and I know my tea; to refuse causes great offence).
What you do in game will impact your character. So small difficult quests will get small bonuses to further add to your character. + vs this monster, +1 to bluff, gain the first rank of this knowledge due to experience.