| Damocles Guile |
From the Fighter archetype Brawler:
No Escape:At 9th level, taking a 5-foot step out of the area of a brawler’s menacing stance or moving out of the area of a brawler’s menacing stance with a withdraw action provokes an attack of opportunity from the brawler.
And Standstill, which they get as a free feat at 13th level:
Standstill:When a foe provokes an attack of opportunity due to moving through your adjacent squares, you can make a combat maneuver check as your attack of opportunity. If successful, the enemy cannot move for the rest of his turn. An enemy can still take the rest of his action, but cannot move. This feat also applies to any creature that attempts to move from a square that is adjacent to you if such movement provokes an attack of opportunity.
Correct me if I'm wrong, but this means that a Brawler should be able to stop a person from taking a 5' step by succeeding in combat maneuver, yes?
| Damocles Guile |
Correct. Good luck with some of those CMDs though.
Heh - I'm sure in some cases it will be tough, but my Brawler's gone all-in with Dexterity and Agile maneuvers and they get an inherent +4 bonus to the CMD to use Standstill. Honestly, my main intent is to be able to use it against spellcasters because when you factor in Menacing Stance, Disruptive and Spellbreaker, I think I can make their lives a living hell.
| Damocles Guile |
Damocles Guile wrote:Honestly, my main intent is to be able to use it against spellcasters because when you factor in Menacing Stance, Disruptive and Spellbreaker, I think I can make their lives a living hell.I'm not sure living hell is all that accurate...
It is if its a very, very brief life >:)