precision damage at range


Rules Questions


So in 3rd edition I thought that all of the different sorts of precision damage (weapon specialization damage bonus, favored enemy damage bonus, sneak attack damage, etc) were limited to 30 feet when you were using a ranged weapon.

It seems like those restrictions were lifted on everything except sneak attack in pathfinder. Is that right? If so it sort of opens up some (unfair?) possibilities for "snipers" with composite longbows or maybe crossbows (for fighters and rangers, if not rogues).

Anyway, does anybody know the rationale for that change? (Or maybe I am just wrong, I don't know.)

Sovereign Court

Check out sniper goggles, sneak attack at any distance


To be honest, there's a great deal less precision damage in Pathfinder than 3rd. For example, Favored Enemy is not precision damage anymore.

In fact, though I'm sure there's more I'm just not thinking of, Sneak Attack is the only source of precision damage I can come up with off the top of my head.


mplindustries wrote:

To be honest, there's a great deal less precision damage in Pathfinder than 3rd. For example, Favored Enemy is not precision damage anymore.

In fact, though I'm sure there's more I'm just not thinking of, Sneak Attack is the only source of precision damage I can come up with off the top of my head.

Duelist's Precise Strike is precision damage as well, but I can't think of any more...


A couple of feats tack on precision damage to attacks. Precise Strike, for instance, is a teamwork feat that lets you apply 1d6 of precision damage when you flank with another character that has the feat and the bonus stacks with other sources of precision damage.


Actually, as bizarre as this is, I don't believe the Duelist's Precise Strike is precision damage.

Sovereign Court

Hold on here. It's Wizards of the Coast that changed those rules years ago in their conversion from 3.0 to 3.5 D&D. Paizo really didn't do anything to change that stuff from what it was since then.

So Pathfinder didn't make any chance to any of those 30' ranged attack rules. They'd been gone for years.


mplindustries wrote:
Actually, as bizarre as this is, I don't believe the Duelist's Precise Strike is precision damage.

Nope, you're right. It's stopepd by anything that's immune to crits (or fortification etc.) and relies on a discernable anatomy, but isn't precision

Which is good, because it gets doubled-up of criticals...

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