Blackdragondisciple
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Would Friend to the Animals (Ex): Add all summon nature's ally spells to your spell list. You must still select these spells using your allotment of spells known. Animals within 30 feet of you receive a bonus on all saving throws equal to your Charisma modifier.
Stack with
Skilled Rider (Ex and Su): At 3rd level, a shining knight does not take any penalty to her Ride skill due to her armor check penalty. In addition, any mount she is riding gains the benefit of her divine grace class feature, adding her Charisma bonus (if any) to its saving throws. This ability replaces divine health.
| nate lange RPG Superstar 2012 Top 32 |
Bonuses without a type always stack, unless they are from the same source.
from the CRB "magic" section. two separate nature oracles could not both apply "Friend to the Animals" (because, though untyped, the bonuses are from the same source/power), but you absolutely can stack it with "Skilled Rider".
| nate lange RPG Superstar 2012 Top 32 |
This mount functions as a druid's animal companion, using the cavalier's level as his effective druid level.
This mount functions as a druid's animal companion, using your oracle level as your effective druid level.
This mount functions as a druid's animal companion, using the paladin's level as her effective druid level.
most importantly:
If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the statistics and abilities of the companion.
one unsolicited note:
if the "skilled rider" and "friend to the animals" are coming from the same character an argument could be made that the bonuses are "from the same source"... personally, i'd allow it (since they're two distinct powers, and it requires a considerable investment to just buff your mount's saves)
kinevon
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one unsolicited note:
if the "skilled rider" and "friend to the animals" are coming from the same character an argument could be made that the bonuses are "from the same source"... personally, i'd allow it (since they're two distinct powers, and it requires a considerable investment to just buff your mount's saves)
So, would that same GM rule that the AC bonuses from Mage Armor and Shield won't stack, too?
| nate lange RPG Superstar 2012 Top 32 |
@kinevon- of course not: mage armor is an armor bonus and shield is a shield bonus... differently typed bonuses always stack. if you read my previous comment (pointing out that under normal circumstances those two abilities absolutely do stack) you would understand that the issue here is that untyped bonuses always stack unless they are "from the same source"- i interpret that to mean the same power (e.g. two separate nature oracles can't both apply friend to animals) but there is some interpretive wiggle-room in that one could (and i'm certainly not saying that they should, but they could) argue that multiple abilities that add your Cha mod to your mount's saves, while untyped, don't stack because they derive from the same source (i.e. your Cha mod.)
kinevon
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There's been a discussion before like this. Two different things that gave your dex bonus to damage (or something to that effect). I vaguely remember a decision being made that they didn't stack. So for something like this, you wouldn't get your charisma bonus twice.
It was about adding the Dex mod to trip attacks.
If you use Agile Maneuvers or Weapon Finesse, along with Fury's Fall.
The way they are written, Weapon Finesse and Agile maneuvers don't stack, they both replace the Str mod with the Dex mod.
Fury's Fall adds your Dex mod to trip attacks, only.
And, to be honest, while I don't have the feat combo, I disagree with the conclusion that they don't stack; and would disagree with Kyle's conclusion that these abilities don't stack, as well.