| NobodysHome |
I'm going to semi-disagree with blackbloodtroll.
The rules for a coup de grace are simple: You automatically crit and confirm the crit. Say you do 20 points of damage with that crit, and the lycanthrope has DR 10/silver.
I'd say the CdG attempt does 10 damage, and the lycanthrope has to make a Fort 20 save to not die.
I see no reason the CdG should bypass the DR.
| Grick |
I see no reason the CdG should bypass the DR.
Nobody said it would bypass the DR, just that it has no effect on the ability to perform a Coup de Grace.
Meaning, you can still perform a coup de grace. It does everything it would normally do. Crit hit, roll damage, apply DR and whatnot, then fort save if it survives.
-edit- Assuming you manage to actually do any damage.
Damage Reduction: "Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease."
So if the small wizard CdG's a Werewolf (Hybrid Form) with his steel dagger, dealing 6 damage (1d3/x2!) it wouldn't do any damage, so I would say the wolf doesn't need to make a DC 10 fort save.
-edit2- He wouldn't deal a point of non-lethal from that because the Minimum Damage rule only applies to penalties, and DR isn't a penalty.