| Trueshots |
ok, I have a negative energy cleric. We'll pretend he is level 10. this is 5d6 negative energy per round. My question is how Variant channeling works. if I take the "murder" variant it says the following:
Murder: Harm—Creatures gain a bleed effect equal to your channel penalty.
Does this mean I get:
5d6 neg energy plus another 5d6 bleed at the enemies next turn?
or
5d3 neg energy plus 5d3 bleed at the enemies nest turn?
or
Something else?
Thanks
| mplindustries |
Yes, most (not all--daze is pretty awesome) of the variant channeling is garbage.
Oh, and all non-stacking bleed effects (which is almost all of them) are garbage, too.
Even still, you should not judge by max damage, you should look at average.
Average damage of 5d6 is 17.5. Average damage for 10d6 is 35. It would only require 4 rounds to make that worth it--but well, that's still not going to happen.