Question on DR


Rules Questions

Shadow Lodge

If creature has DR5/slashing and rogue attacks with flanking and a rapier does the rogue still get sneak attack damage?

Grand Lodge

Pathfinder Starfinder Adventure Path Subscriber

Yes, but it will be affected by the DR. So if you have 1d6 SA dice, and you roll a 1 on both of your D6s, with your hypothetical 12 strength... you're still 2 points away from dealing any damage. Now, if you'd hit it with an axe, you would bypass that DR, including with your SA.

Silver Crusade RPG Superstar 2014 Top 16

Sure does, and sneak attack is a great way to power through DR.


As long as you do enough damage, I works wonders!

Shadow Lodge

Thanks for the info.


I'm remembering similar discussion before where they were talking about SA not triggering if the initial weapon damage isn't enough to get past DR. Never played it like that in home games, but this forum tends to aim for as RAW as possible and I'm not sure if that was the final conclusion or not.

Grand Lodge

poisons and the like don't trigger if the initial attack damage doesn't get through, but Precision Damage is good.


rossable wrote:
poisons and the like don't trigger if the initial attack damage doesn't get through, but Precision Damage is good.

Many thanks. I just remember pages long debates over it so wanted to make sure.


Adventure Path Charter Subscriber; Starfinder Charter Superscriber

The Rogue Talent - Bleeding Attack also needs the initial attack damage to get through the DR. But the Bleeding in future rounds ignores all DR.

Sczarni

Wait a minute, lol, just in these short few comments we're already getting conflicting answers. Let's try an example:

Rogue flanks a skeleton with a piercing weapon: piercing(1) + sneak attack(6). Is the damage 2 or 6?


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Jason on DR and SA

rossable wrote:
poisons and the like don't trigger if the initial attack damage doesn't get through, but Precision Damage is good.

Sneak attack (or precision) damage is all part of the initial damage though. So if your combined weapon damage + SA damage beats DR, then additional rider effects also trigger.

Queen Moragan wrote:
The Rogue Talent - Bleeding Attack also needs the initial attack damage to get through the DR. But the Bleeding in future rounds ignores all DR.

See response to rossable.

Nefreet wrote:

Wait a minute, lol, just in these short few comments we're already getting conflicting answers. Let's try an example:

Rogue flanks a skeleton with a piercing weapon: piercing(1) + sneak attack(6). Is the damage 2 or 6?

1 + 6 - 5 = 2. SA damage simply adds additional d6's of damage dice on to an attack.


bbangerter wrote:

Jason on DR and SA

rossable wrote:
poisons and the like don't trigger if the initial attack damage doesn't get through, but Precision Damage is good.

Sneak attack (or precision) damage is all part of the initial damage though. So if your combined weapon damage + SA damage beats DR, then additional rider effects also trigger.

Queen Moragan wrote:
The Rogue Talent - Bleeding Attack also needs the initial attack damage to get through the DR. But the Bleeding in future rounds ignores all DR.

See response to rossable.

Nefreet wrote:

Wait a minute, lol, just in these short few comments we're already getting conflicting answers. Let's try an example:

Rogue flanks a skeleton with a piercing weapon: piercing(1) + sneak attack(6). Is the damage 2 or 6?

1 + 6 - 5 = 2. SA damage simply adds additional d6's of damage dice on to an attack.

So... you quoted correct responses to confirm they were correct?

Sczarni

He was answering my question.

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