Being
Goblin Squad Member
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I awoke this morning even earlier than usual from a dream in which I met the developers.
There was Ryan Dancy leaning over a laptop in some public place that reminded me of the Student Center at my alma mater. I went over and introduced myself and he morphed into someone who looked like a cross between Stephan Cheney and Dakcenturi (as he appears in his video question). The iris' of his eyes were the shimmering colors of a DVD in sunlight. I felt concerned because he had been so busiy on the laptop I thought I was interrupting. But he handled my interruption with aplomb and I got an impression that he intended to encourage the community as if it were as important as the actual game being developed, and reflected that in a way we are because if we are adequately supportive it will make it much better received when it goes to Early Enrollment than it would otherwise.
He asked me "Here to get your bling?". Well, I was actually only intending to introduce myself and wish him well, at least I felt like that was why, but I also wasn't going to turn down some freebies that might become collector items someday.
I started to protest that my objective was originally more altruistic but then realized that giving me bling was what he was prepared for, and likely felt that the sooner he took care of whatever my need was the sooner he could get back to work without offending me (after all we all know how debilitaitng it can be to offend Being).
So anyway... not much of a punchline but there it is: I am now certifiably obsessed if I am actually dreaming about it.
<looks around> Uh, is there a twelve-step program for this stuff?
Bluddwolf
Goblin Squad Member
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I have already started "dreaming" or envisioning how cool this game will be. Then I catch myself and remind myself two things... It is at least 18 - 24 months away and try to keep my expectations a bit realistic.
The last time I was involved in a game, this early on, was Pirates of the Burning Sea. I was a beta tester for that game, for nearly 2 1/2 years before it released. When it released it was a good game, many innovations, and yet there was something about it..... It looked like a game that was two years old already.
That is one concern I have for PFO. I hope that it is forward looking enough and prepared to evolve over the next two years, so that when it releases, it is at the top of advancement and innovation, and not somewhere in the middle.
AvenaOats
Goblin Squad Member
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I have already started "dreaming" or envisioning how cool this game will be. Then I catch myself and remind myself two things... It is at least 18 - 24 months away and try to keep my expectations a bit realistic.
The last time I was involved in a game, this early on, was Pirates of the Burning Sea. I was a beta tester for that game, for nearly 2 1/2 years before it released. When it released it was a good game, many innovations, and yet there was something about it..... It looked like a game that was two years old already.
That is one concern I have for PFO. I hope that it is forward looking enough and prepared to evolve over the next two years, so that when it releases, it is at the top of advancement and innovation, and not somewhere in the middle.
I could not agree more. Most mmorpgs have such a long development time as well as show-case/talk up the game for so long. That hurts the expectations imo.
I think PFO's faster dev to a smaller release is nothing short of essential thanks to the kickstarter. As long as the graphics are functional, and the game systems can all be flexibly improved, that's got to keep things with positive potential AND avoiding the disgruntled chat of other players' bored/unfound expectations, that increases the negative experience of a mmorpg. I don't think PFO should be shy of being complex and eg dangerous world map: It seems to me that's what a game with longevity requires.
Being
Goblin Squad Member
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When GW converted the work they had already done on the tech demo into the environment experience in Unity they also showed that the work they do now building the environment will be comparably portable to new engines down the road. They won't be married to old tech till-death-do-they-part if the advances are worth the cost and the playership can be projected to provide a favorable return on investment.
Imbicatus
Goblin Squad Member
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Imbicatus wrote:Heh. I just got my Goblinworks tee shirt from the first kickstarter, but how cool would it be (even if it is totally OOC for the game) if we could get the Goblinworks teeshirt as an actual item for our characters to wear in-game?uh huh ... counting as +1 glammered full plate ?
Nope. +0 cloth armor. It's good to be a monk :)
The Shameless One
Goblin Squad Member
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The Shameless One wrote:What kind of bling did you get?In my dream I didn't actually see more than just a dark pile of objects on top of a black folded cloth which I speculate was a tee shirt.
Ah, waking up from a PFO related dream and never actually receaving your bling is never a good thing. /jk