| Loren Peterson |
I am working on creating a mephit with with class levels but while going over the base stat block for ice, air, and dust mephits I noticed some odd things about their hp values.
Hp is listed as 19 (3d10+3). Since its first hit die is racial it does not get max hp and it should look like this: 1st d10=5+1, 2nd d10=5+1, and 3rd d10=5+1 giving us a total of 18 hp. so where does the extra hit point come from?