| Torotacoman |
My interpretation of the spell description was that it would only work to stabilize someone who was dying. However, in the context of my group the cleric used it to revive a 2 hour long dead npc by restoring hp equal to it's CON stat of 10 plus a couple extra. If someone could clarify how this works I would really appreciate it.
Eric Clingenpeel
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All the ability (not a spell) does is heal an unconscious/dying creature. It has no ability to bring anything back from the dead.
Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
If someone is dead, they are no longer a "living creature" they're an object.
| Heaggles |
All the ability (not a spell) does is heal an unconscious/dying creature. It has no ability to bring anything back from the dead.
Quote:Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.If someone is dead, they are no longer a "living creature" they're an object.
Yep they are a object not a living creature
| Rogar Stonebow |
Since this has already taken place in your campaign, there must be ramifications.
The power to raise them came from somewhere, and now there is a darkness chasing after the two dead that was improperly stolen from this Darkness. Satisfaction must be made! How can these 2 be saved? What new challenges will the party face. What are the repercussions?
The above would be the way I handle it in game. I don't want to reverse something I allowed in the game because of my mistake, however, you cannot just let something like that slide either.